Browsing French translation

Don't show this notice anymore
Before translating, be sure to go through Ubuntu Translators instructions and French guidelines.
55415550 of 14145 results
5541.
This package contains the documentation files for Gail.
Description
Ce paquet contient les fichiers de documentation pour Gail.
Translated and reviewed by Pierre Slamich
Located in Package: libgail-doc Package: libgail-3-doc
5542.
GNOME Accessibility Implementation Library -- shared libraries
Summary
Bibliothèque d'implémentation d'accessibilité GNOME - bibliothèques partagées
Translated by Sylvie Gallet
Reviewed by gisele perreault
Located in Package: libgail18t64 Package: libgail-3-0t64
5543.
Gail implements ATK interfaces for GTK widgets which are dynamically loadable at runtime by a GTK application. Once loaded, those parts of an application that use standard GTK widgets will have a basic level of accessibility, without the need to modify the application at all.
Description
(no translation yet)
Located in Package: libgail18t64 Package: libgail-doc Package: libgail-common Package: libgail-3-doc Package: libgail-3-dev Package: libgail-3-0t64
5544.
Optimise Linux system performance on demand (host library)
Summary
(no translation yet)
Located in Package: libgamemode0
5545.
This package provides the host library for gamemode. It is an internal library which communicates with the daemon.
Description
(no translation yet)
Located in Package: libgamemode0
5546.
Optimise Linux system performance on demand (client library)
Summary
(no translation yet)
Located in Package: libgamemodeauto0
5547.
GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.
Description
GameMode est une combinaison démon/bibliothèque pour Linux pour permettre aux jeux de demander un ensemble d’optimisations à appliquer au système d’exploitation hôte.
Translated by Łukasz Zemczak
Located in Package: libgamemodeauto0 Package: libgamemode0 Package: gamemode-dev Package: gamemode-daemon Package: gamemode
5548.
The design has a clear-cut abstraction between the host daemon and library (gamemoded and libgamemode), and the client loaders (libgamemodeauto and gamemode_client.h) that allows for safe use without worrying about whether the daemon is installed or running. This design also means that while the host library currently relies on systemd for exchanging messages with the daemon, it's entirely possible to implement other internals that still work with the same clients.
Description
Sa conception est une abstraction bien définie entre le démon hôte et la bibliothèque (gamemoded et libgamemode), et les chargeurs de client (libgamemodeauto et gamemode_client.h), qui permet une utilisation sûre sans se soucier si le démon est installé ou en cours d’exécution. Sa conception suppose aussi que tandis que la bibliothèque hôte repose réellement sur systemd pour échanger des messages avec le démon, il est complètement possible de mettre en œuvre d’autres programmes internes qui fonctionnent toujours avec les mêmes clients.
Translated by Łukasz Zemczak
Located in Package: libgamemodeauto0 Package: libgamemode0 Package: gamemode-dev Package: gamemode-daemon Package: gamemode
5549.
GameMode was designed primarily as a stop-gap solution to problems with the Intel and AMD CPU powersave or ondemand governors, but is intended to be expanded beyond just CPU governor states, as there are a wealth of automation tasks one might want to apply.
Description
GameMode a été conçu principalement comme solution bouche-trou pour les problèmes d’économie de puissance et de contrôleur à la demande pour les CPU d’Intel et d’AMD, mais il est prévu pour être étendu au-delà d’états de contrôleur de CPU, car c’est un tas de tâches automatisées que quelqu’un veut appliquer.
Translated by Łukasz Zemczak
Located in Package: libgamemodeauto0 Package: libgamemode0 Package: gamemode-dev Package: gamemode-daemon Package: gamemode
5550.
This package provides the libgamemodeauto library. It is a client library which loads libgamemode if installed. The library can also be used to inject gamemode into any program with the LD_PRELOAD environment variable.
Description
(no translation yet)
Located in Package: libgamemodeauto0
55415550 of 14145 results

This translation is managed by Ubuntu French Translators, assigned by Ubuntu Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: AMM, Adrien Cunin, Adrien Siebert, Akoley Marc, Alexandre Croteau, Alexandre Pereira, Anne017, Antoine Jouve, Archesys, Arnaud LE CAM, Arnaud Soyez, ArnaultVandeveld, Aurélien Ribeiro, Binnette, Bouteloup Ronan, Bruno, Bruno Cabasson, Carrupts, CerberusHeart, Citron28, ControlBoy, Cyril Buquet, Céline (MARIN) BOTELLA, Damien H, David Nottin, Donk, Doyen Philippe, Emmanuel Sunyer, Enrico Rosina, Etienne Malandain, Evilload, FredBezies, Freebox, Geoffrey, Guillaume Marescaux, Infinity, Jean-Marc, Jenny B, Jerome, John Doe, Jonathan Pasquier, Jérémie, Keiro Kamite, Ktux, Laurent, Laurent N, Lebiv, Lentdormi, Marc Auer, Mecton SixDeux, Michael Vogt, Michaël Nepyjwoda, Milan Bouchet-Valat, MrZeroo00, NSV, Nassim Dib, Nath Bonn, Ner0lph, Nicolas Delhomme, Nicolas Delvaux, Nicolas Robin, NooP, Numérigraphe, Omega13, PEIGNOT Kévin, Paquelier Alain, Pascal Maugendre, Patrick Fiquet, Philip Millan, Pierre Buard, Pierre Slamich, Pierre Sudron, Pierre-Yves Gillier, Ptitphysik, Rodolphe BOUCHIER, Romain, Rémi Lesert, SarahSlean, Simon THOBY, Stanislas Michalak, Steve Langasek, Stéphane V, Sylvie Gallet, Séverin Lemaignan, Tens, Teromene, Thomas Bouchard, Thomas LAROCHE, Thomas.M, Tubuntu, Vianney Gremmel, Vincent L., William HAREL, Yannick LM, YoBoY, Yves Dessertine, Yves MARCEL, alienworkshop, baj, baptiste, bruno, bth, calimarno, cyril constantin, deactivated--, electroluth, elyr, fabkzo, fipaddict, florian colrat, gisele perreault, hardball, jean-bernard marcon, julienfaucher, londumas, louis1806, mobmaup, nicolas, royto, seb35690, Łukasz Zemczak.