Translations by Samir Ribić

Samir Ribić has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

5178 of 78 results
1494.
Draws quasiperiodic tilings; think of the implications on modern formica technology. In April 1997, Sir Roger Penrose, a British math professor who has worked with Stephen Hawking on such topics as relativity, black holes, and whether time has a beginning, filed a copyright-infringement lawsuit against the Kimberly-Clark Corporation, which Penrose said copied a pattern he created (a pattern demonstrating that "a nonrepeating pattern could exist in nature") for its Kleenex quilted toilet paper. Penrose said he doesn't like litigation but, "When it comes to the population of Great Britain being invited by a multinational to wipe their bottoms on what appears to be the work of a Knight of the Realm, then a last stand must be taken." As reported by News of the Weird #491, 4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling http://en.wikipedia.org/wiki/Tessellation Written by Timo Korvola; 1997.
2015-02-15
Crta kvaziperiodično popunjavanje; mislite o implikacijama o modernoj tehnologiji. U aprilu 1997. godine, Ser Rodžer Penrouz, britanski profesor matematike koji je radio sa Stivenom Hokingom o temama kao što relativnosti, crne rupe, i da li vreme ima početak, podneo autorsko-prekršajnu tužbu protiv Kimberli-Clark Corporation, u kojoj je pisalo da je Penrouz kopirao obrazac(obrazac koji pokazuju da "neponavljajući obrazac može postojati u prirodi") za svoje Kleenex toalet papir. Penrouz je rekao da ne voli spor ali, "Kada je riječ o tom da stanovništvo Velike Britanije na poziv multinacionalne kompanije brišu zadnjice nečim što je djelo jednog Viteza Carstva, onda se posljednji korak mora uzeti ". News of the Weird # 491, 4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling http://en.wikipedia.org/wiki/Tessellation Napisao Timo Korvola; 1997.
1532.
Draws a simulation of an old terminal, with large pixels and long-sustain phosphor. This program is also a fully-functional VT100 emulator! Run it as an application instead of as a screen saver and you can use it as a terminal. Written by Jamie Zawinski; 1999.
2012-12-18
Crta simulaciju starog terminala, sa velikim pikselima i dugo održavanim fosforom. Ovaj program je potpuno funkcionalan emulator VT100! Pokreni ga kao aplikaciju umjesto kao čuvar ekrana, a možete ga koristiti kao terminal. Napisao Jamie Zawinski; 1999.
1545.
0 deg
2012-12-18
0 st.
1546.
90 deg
2012-12-18
90 st.
1547.
Simulate instant film
2012-12-18
Simuliraj instant film
1549.
Clip images
2012-12-18
Slike isječci
1550.
Draw drop shadows
2012-12-18
Prikaz sjenki pri ispuštanju
1551.
Short
2012-12-18
Kratko
1552.
Long
2012-12-18
Dugo
1593.
Displays the 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi Har'El and Jamie Zawinski; 2004.
2015-04-22
Prikazuje 75 uniformnih poliedara i njihove dvojnike, plus pet prizimi i antiprizmi i neke informacije o svakoj. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Napisali Dr. Zvi Har'El i Jamie Zawinski; 2004.
1595.
Displays different 3D solids and some information about each. A new solid is chosen every few seconds. There are 75 uniform polyhedra, plus 5 infinite sets of prisms and antiprisms; including their duals brings the total to 160. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Dr. Zvi Har'El and Jamie Zawinski; 2004.
2012-12-18
Prikazuje različite 3D čvrste objekte i neke informacije o svakom. Novi čvrsti objekt je izabran svakih nekoliko sekundi. Postoje 75 uniforma polihedra, plus 5 beskonačnih skupova prizmi i antiprismi; uključujući njihove dualne likove što donosi ukupno do 160. http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Dr. Zvi Har'El and Jamie Zawinski; 2004.
1652.
Truncated icosidodecahedron
2012-12-18
Odsječeni ikosodedekaedar
1750.
This shows one of the six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's book "Regular Polytopes", 3rd Edition, Dover Publications, Inc., 1973, and Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; 2003.
2015-02-15
To pokazuje jedan od šest regularnih 4D politopa koji rotiraju u 4D. Inspirisano H.S.M Coketer knjigom "Regular Polytopes", 3rd Edition, Dover Publications, Inc., 1973, and Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract http://en.wikipedia.org/wiki/Regular_polytope Napisao by Carsten Steger; 2003.
1822.
A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional quasicrystals can be generated by adding a set of planes where x is the sine of y. Different complex aperiodic plane tilings are produced depending on the period, position, and rotation of the component planes, and whether the rotation of the planes is evenly distributed around the circle (the "symmetry" option, above) or random. See also the "RD-Bomb", "CWaves" and "Penrose" screen savers. http://en.wikipedia.org/wiki/Quasicrystal Written by Jamie Zawinski; 2013.
2015-02-15
Kvasikristal je struktura koja je uređena ali aperiodičma. Dvodimenzionalni Kvazikristali mogu se generisati uz dodavanja skupa ravni gdje k predstavlja Sinus y. Različito složena aperiodična popločavanja ravni se proizvode u zavisnosti od perioda, položaja, i rotacije komponenti ravni, i da li je rotacija ravni ravnomjerno raspoređeno oko kruga ("simetrija" opcija, iznad) ili slučajno. Pogledajte takođe the "RD-Bomb", "CWaves" and "Penrose" čuvare ekrana. http://en.wikipedia.org/wiki/Quasicrystal Napisao Jamie Zawinski; 2013.
1889.
Animates the Rubik's Mirror Blocks puzzle. See also the "Rubik", "Cube21", and "GLSnake" screen savers. http://en.wikipedia.org/wiki/Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009.
2015-04-22
Animira Rubikovu slagalicu Blokada Ogledala. Pogledaj takođe "Rubik","Cube 21 ", i "GLSnake" čuvare zaslona. http://en.wikipedia.org/wiki/Combination_puzzles#Irregular_cuboids Napisao Vasek Potocek; 2009.
1939.
This draws a sonar screen that pings (get it?) the hosts on your local network, and plots their distance (response time) from you. The three rings represent ping times of approximately 2.5, 70 and 2,000 milliseconds respectively. Alternately, it can run a simulation that doesn't involve hosts. http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen Martin; 1998.
2015-02-15
Ovo crta sonar ekran koji pinga (shvatate?) računare na lokalnoj mreži, i crta im distance (vrijeme odziva) od vas. Tri prstena predstavljaju ping vremena od oko 2,5, 70 i 2.000 milisekundi respektivno. Alternativno, može pokrenuti simulaciju koja ne uključuje domaćine. http://en.wikipedia.org/wiki/Ping#History Napisali Jamie Zawinski i Stephen Martin; 1998.
1940.
This draws a sonar screen that pings (get it?) the hosts on your local network, and plots their distance (response time) from you. The three rings represent ping times of approximately 2.5, 70 and 2,000 milliseconds respectively. Alternately, it can run a simulation that doesn't involve hosts. (If pinging doesn't work on Linux, you may need to make the executable be setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen Martin; 1998.
2015-02-15
Ovo crta sonar ekran koji pinga (shvatate?) računare na lokalnoj mreži, i crta im distance (vrijeme odziva) od vas. Tri prstena predstavljaju ping vremena od oko 2,5, 70 i 2.000 milisekundi respektivno. Alternativno, može pokrenuti simulaciju koja ne uključuje domaćine. http://en.wikipedia.org/wiki/Ping#History Napisali Jamie Zawinski i Stephen Martin; 1998.. (Ako ping ne radi na Linux, možda će izvršni program trebati biti setuid.) http://en.wikipedia.org/wiki/Ping#History Napisali Jamie Zawinski i Stephen Martin; 1998.
2011.
Undulating, throbbing, star-like patterns pulsate, rotate, and turn inside out. Another display mode uses these shapes to lay down a field of colors, which are then cycled. The motion is very organic. Written by Jamie Zawinski; 1997.
2015-02-15
Burani, lupajući, zvjezdasti obrasci pulsiraju, rotiraji, i okreću se naopačke. Drugi režim prikaza koristi ove oblike da postavi polje boja, koje se onda reciklira. Kretanje je veoma organsko. Napisao Jamie Zawinski; 1997.
2032.
Number of points
2012-12-18
Broj tačaka
2033.
1k
2012-12-18
1k
2034.
100k
2012-12-18
100k
2131.
TronBit
2012-12-18
TronBit
2132.
Draws an animation of the character "Bit" from the film, "Tron". The "yes" state is a tetrahedron; the "no" state is the second stellation of an icosahedron; and the idle state oscillates between a small triambic icosahedron and the compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011.
2012-12-18
Crta animaciju karaktera "BIT" iz filma "Tron". "Da" stanje je tetraedar, "ne" stanje je druga postava jednog Ikosaedra a stanje mirovanja oscilira između malog triambičkog Ikosaedra i spoja sa Ikosaedra i dodekaedra. http://en.wikipedia.org/wiki/List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011.
2149.
PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning neutron star emitting a periodic lighthouse-like beacon. An illustration of the signal received from it was published in Scientific American in 1971, and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was seen by Stephen Morris, the drummer of Joy Division, and was consequently appropriated by Peter Saville for the cover of the band's album "Unknown Pleasures". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en.wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia.org/wiki/Joy_Division Written by Jamie Zawinski; 2013.
2015-02-15
PSR B1919+21 (ili CP 1919) bio je prvi ikada otkrivena Pulsar: vrteća Neutronska zvijezda emituje periodični svetionika nalik signal. Ilustracija signala primljenog od nje je objavljen u Scientific American 1971. godine, a kasnije u Kembridžu Enciklopediji astronomije u 1977., gde je vidio Stephen Morris, bubnjar grupe Joi Division, a samim tim je prihvatio Peter Saville za omot albuma benda "Unknovn Pleasures". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en.wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia.org/wiki/Joy_Division Napisao Jamie Zawinski; 2013.
2163.
Draws a randomly-colored Voronoi tessellation, and periodically zooms in and adds new points. The existing points also wander around. There are a set of control points on the plane, each at the center of a colored cell. Every pixel within that cell is closer to that cell's control point than to any other control point. That is what determines the cell's shapes. http://en.wikipedia.org/wiki/Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 2007.
2015-02-15
Crta nasumično-obojenu Voronoi tesalacija, a povremeno zumira i dodaje nove tačke. Postojeće tačke lutaju okolo. Postoji niz kontrolnih tačaka u ravni, svaka u centru boji ćelije. Svaki piksel u toj ćeliji je bliži kontrolnoj tački te ćelije nego na bilo koju drugu kontrolnu tačku. To je ono što određuje oblike ćelija. http://en.wikipedia.org/wiki/Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Napisao Jamie Zawinski; 2007.
2181.
This is what the Internet looks like. This creates collages out of random images from the World Wide Web. It finds the images by feeding random words into various search engines, and pulling images (or sections of images) out of the pages returned. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely anything might show up in the collage including -- quite possibly -- pornography, or even nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ Written by Jamie Zawinski; 1999.
2015-02-15
To je ono kako internet izgleda. Ovo stvara kolaže od slučajnih slika iz World Wide Web. Traži slike šaljući slučajne riječi u različitim pretraživačima, i povlači slike (ili dijelove slika) iz vraćenih stranica. UPOZORENJE: INTERNET ponekad sadrži pornografiju. Internet je ono što je, apsolutno bilo šta se može pojaviti u kolažu uključujući - vrlo vjerovatno - pornografiju, ili čak golotinju. Molimo postupajte u skladu sa tim. Pogledajte takođe http://www.jwz.org/webcollage/ Napisao Jamie Zawinski; 1999.
2246.
a detailed simulation of an old TV set, including artifacts like snow, bloom, distortion, ghosting, and hash noise. It also simulates the TV warming up. It will cycle through 12 channels, some with images you give it, and some with color bars or nothing but static. Written by Trevor Blackwell; 2003.
2015-02-15
detaljna simulacija starog televizora, uključujući artefakata kao snijeg, Bloom, distorzija, zamagljivanja i šume. Takođe simulira TV zagrijavanje. Prioći će ciklus kroz 12 kanala, neki sa slikama, a neki sa kolor trakama koje su statične. Napisao Trevor Blackwell; 2003.
2257.
Draws the "digital rain" effect, as seen on the computer monitors in "The Matrix". See also "GLMatrix" for a 3D rendering of the similar effect that appeared in the movie's title sequence. http://en.wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 1999.
2012-12-18
Crta efekat "digitalne kiše", kao što se vidi na monitorima računara u "The Matrix". Pogledajte takođe "GLMatrix" za 3D sličan efekat koji se javlja naslovu serijala filma. http://en.wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 1999.