Translations by Samir Ribić

Samir Ribić has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

150 of 78 results
36.
This demonstrates a search algorithm designed for locating a source of odor in turbulent atmosphere. The searcher is able to sense the odor and determine local instantaneous wind direction. The goal is to find the source in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004.
2015-04-22
Pokazuje algoritam pretrage dizajniran za lociranje izvora mirisa u turbulentnoj atmosferi. Pretraživač je u mogućnosti da osjeti miris i odredi trenutni pravac vjetra. Cilj je pronaći izvor što prije. http://en.wikipedia.org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004.
86.
Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On MacOS and Linux, this program is also a fully-functional VT100 emulator! Run it as an application instead of as a screen saver and you can use it as a terminal. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
2015-04-22
Simulira orginalni Apple ][ Plus kompjuter iz 1979. Takođe reproducira prikaz ekrana na televizoru u boji iz tog perioda. U "BASIC programerski mod", korisnik simulatora ukucava BASIC program i pokreće ga. U "Tekst mod", prikazuje izlaz programa, ili kontekst fajla ili URL. U "Slajdšou mod", izabira nasumično slike i prikazuje ih u okviru mogućnosti Apple ][ hardvera za zaslon. (Šest mogućih boja u hi-res modu!) Na MacOS i Linuxu, ovaj program je takođe potpuno funkcionalan VT100 emulator! Pokreće ga kao aplikaciju umjesto čuvara zaslona i može se koristiti kao termina. http://en.wikipedia.org/wiki/Apple_II_series Napisao Trevor Blackwell; 2003.
87.
Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) This program is also a fully-functional VT100 emulator! Run it as an application instead of as a screen saver and you can use it as a terminal. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
2013-01-14
Simulira originalni Apple ][ Plus računar u svojoj slavi 1979. Takođe, reprodukuje izgled ekrana na televiziji iz tog perioda. U režimu "Basic programiranje", simulirani korisnik upišuje BASIC program i pokreće ga. U "Tekst režimu", prikazuje se izlaz nekog programa ili sadržaja datoteke ili URL adresu. U "Režimu slajdova", od bira nasumično slike i prikazuje ih u okviru ograničenja Apple ][ prikaznog hardvera. (Šest dostupnih boja u hi-res modu!) Ovaj program je potpuno funkcionalan emulator VT100! Pokreni ga kao aplikaciju umjesto kao čuvar ekrana, a možete ga koristiti kao terminal.http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
2012-12-18
Simulira originalni Apple ][ Plus računar u svojoj slavi 1979. Takođe, reprodukuje izgled ekrana na televiziji iz tog perioda. U režimu "Basic programiranje", simulirani korisnik upišuje BASIC program i pokreće ga. U "Tekst režimu", prikazuje se izlaz nekog programa ili sadržaja datoteke ili URL adresu. U "Režimu slajdova", od bira nasumično slike i prikazuje ih u okviru ograničenja Apple ][ prikaznog hardvera. (Šest dostupnih boja u hi-res modu!) Ovaj program je potpuno funkcionalan emulator VT100! Pokreni ga kao aplikaciju umjesto kao čuvar ekrana, a možete ga koristiti kao terminal. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
88.
Simulates an original Apple ][ Plus computer in all its 1979 glory. It also reproduces the appearance of display on a color television set of the period. In "Basic Programming Mode", a simulated user types in a BASIC program and runs it. In "Text Mode", it displays the output of a program, or the contents of a file or URL. In "Slideshow Mode", it chooses random images and displays them within the limitations of the Apple ][ display hardware. (Six available colors in hi-res mode!) On X11 systems, This program is also a fully-functional VT100 emulator. http://en.wikipedia.org/wiki/Apple_II_series Written by Trevor Blackwell; 2003.
2015-04-22
Simulira orginalni Apple ][ Plus kompjuter iz 1979. Takođe reproducira prikaz ekrana na televizoru u boji iz tog perioda. U " Osnovni programerski mod", korisnik simulatora ukucava BASIC program i pokreće ga. U "Tekst mod", prikazuje izlaz programa, ili kontekst fajla ili URL. U "Slajdšou mod", izabira nasumično slike i prikazuje ih u okviru mogućnosti Apple ][ hardvera za zaslon. (Šest mogućih boja u hi-res modu!) Na X11 sistemima, ovaj program je takođe potpuno funkcionalan VT100 emulator! http://en.wikipedia.org/wiki/Apple_II_series Napisao Trevor Blackwell; 2003.
263.
GLaDOS
2012-12-18
GLaDOS
354.
CompanionCube
2012-12-18
CompanionCube
355.
The symptoms most commonly produced by Enrichment Center testing are superstition, perceiving inanimate objects as alive, and hallucinations. The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak. In the event that the Weighted Companion Cube does speak, the Enrichment Center urges you to disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 Written by Jamie Zawinski; 2011.
2012-12-18
Simptomi koje najčešće proizvodi testiranje centra obogaćivanja su iluzije, opažanje praznih objekte kao živ, i halucinacije. Centar obogaćivanja Vas podsjeća da ponderisana prateća kocka nikada neće vas ugroziti i, u stvari, ne može da govori. U slučaju da Ponderisana prateća kocka progovori, Centar obogaćivanja Vas poziva da zanemarite njene savjete. http://en.wikipedia.org/wiki/Portal_%28video_game%29 Written by Jamie Zawinski; 2011.
356.
Bounce
2012-12-18
Odbijanje
357.
Slow
2012-12-18
Polako
358.
Fast
2012-12-18
Brzo
359.
Number of cubes
2012-12-18
Broj kocaka
360.
1
2012-12-18
1
361.
20
2012-12-18
20
541.
DNA Lounge Restaurant -- Bar -- Nightclub -- Cafe -- Est. 1985. 375 Eleventh Street San Francisco, CA 94103 http://www.dnalounge.com/ http://www.dnapizza.com/ Written by Jamie Zawinski; 2001.
2012-12-18
DNA Lounge Restaurant -- Bar -- Nightclub -- Cafe -- Est. 1985. 375 Eleventh Street San Francisco, CA 94103 http://www.dnalounge.com/ http://www.dnapizza.com/ Written by Jamie Zawinski; 2001.
546.
DNA Lounge logo
2012-12-18
DNA salon oznaka
547.
DNA Pizza logo
2012-12-18
DNA pica oznaka
548.
DNA Lounge and DNA Pizza logos
2012-12-18
DNA salon i DNA pica oznake
720.
Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/Snowflake Written by Barry Dmytro; 2004.
2012-12-18
Padajuće obojene pahuljice i cvjetići. http://en.wikipedia.org/wiki/Snowflake Napisao Barry Dmytro; 2004.
835.
Number of poles
2012-12-18
Broj polova
836.
0
2012-12-18
0
837.
31
2012-12-18
31
838.
Speed (of smallest disks)
2012-12-18
Brzina (najmanjih diskova)
839.
1
2012-12-18
1
840.
20
2012-12-18
20
841.
Length of disk trails
2012-12-18
Dužina tragova diska
842.
0
2012-12-18
0
843.
10
2012-12-18
10
852.
Draws the 3D "digital rain" effect, as seen in the title sequence of "The Matrix". See also "xmatrix" for a 2D rendering of the similar effect that appeared on the computer monitors actually *in* the movie. http://en.wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003.
2012-12-18
Crta 3D "efekat digitalne kiše", kao što se vidi u naslovu serijala "The Matrix". Vidi takođe "xmatrix" za 2D renderovanje za sličan efekat koji se pojavio na monitoru računara baš *u* filmu. http://en.wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003.
941.
Additive colors (transmitted light)
2012-12-18
Aditivne boje (prenesena svjetlost)
942.
Subtractive colors (reflected light)
2012-12-18
Substraktivne boje (reflektovana svjetlost)
1004.
Hilbert
2012-12-18
Hilbert
1006.
This draws the recursive Hilbert space-filling curve, in both 2D and 3D variants. It incrementally animates the growth and recursion to the maximum depth, then unwinds it back. The Hilbert path is a single contiguous line that can fill a volume without crossing itself. As a data structure, Hilbert paths are useful because ordering along the curve preserves locality: points that close together along the curve are also close together in space. The converse is often, but not always, true. The coloration reflects this. http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011.
2012-12-18
Ova crta rekurzivno Hilbertovu krivu punjenja prostora, kako u 2D i 3D varijanti. To inkrementalno animira rast i rekurziju maksimalne dubine, onda se proteže nazad. Hilbertova putanja je jedna linija koja ispunjava prostor bez samopresijecanja. Kao struktura podataka, Hilbertove putanje su korisne jer redoslijed duž krive čuva lokalnost: ukazuje da bliskost duž krive znači i bliskost u prostoru. Obrnuto važi često, ali ne uvijek. Obojenost odražava ovo. http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011.
1007.
2D or 3D
2012-12-18
2D ili 3D
1008.
2D
2012-12-18
2D
1009.
3D
2012-12-18
3D
1010.
Open or closed paths
2012-12-18
Otvorena ili zatvorena putanja
1011.
Closed
2012-12-18
Zatvorena
1012.
Open
2012-12-18
Otvorena
1015.
Recursion levels
2012-12-18
Nivoi rekurzije
1016.
2
2012-12-18
2
1017.
10
2012-12-18
10
1018.
Line thickness
2012-12-18
Debljina linije
1019.
Thin
2012-12-18
tanke
1020.
Thick
2012-12-18
debele
1116.
Clouds of iterated function systems spin and collide. Note that the "Detail" parameter is exponential. Number of points drawn is functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le Sueur and Robby Griffin; 1997.
2015-04-22
Oblaci ponavljanih fukncija sistema se okreću i sudaraju. Imaj na umu da "Detail" parametar je eksponencijalan. Broj tački nacrtanih je funkcije^detail. http://en.wikipedia.org/wiki/Iterated_function_system Napisali Chris Le Sueur i Robby Griffin; 1997.
1232.
This animates a Klein bottle, the 4D analog of a moebius strip. You can walk on the surface of the bottle or rotate it in 4D or walk on it while it rotates in 4D. Inspired by Thomas Banchoff's book "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten Steger; 2008.
2015-02-15
Ovo animira Klajnovu bocu, 4D analogiju Mebijusove trake. Možete se kretati po površini boce ili rotirati je u 4D ili ići po njoj dok se rotira u 4D. Inspirisan Thomas Banchoff knjige "Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions", Scientific American Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Napisao Carsten Steger; 2008.
1265.
Draws a 3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious substance are heated, slowly rise to the top of the bottle, and then drop back down as they cool. This simulation requires a fairly fast machine (both CPU and 3D performance.) "LAVA LITE(r) and the configuration of the LAVA(r) brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. The configuration of the globe and base of the motion lamp are registered trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other countries around the world." http://en.wikipedia.org/wiki/Lava_lamp http://en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand Written by Jamie Zawinski; 2002.
2015-02-15
Crta 3D simulacija Lava Lite (r). Balončići misteriozne supstance čudnog oblika se griju, postepeno dostignu vrh boce, a onda se spuse se dolje dok se hlade. Ova simulacija zahtijeva dosta brzo mašinu (kako procesor i 3D performanse.) "LAVA LITE (r) i konfiguracija LAVA (R) Brend pokreta lampe su registrovani zaštitni znaci Haggerti Enterprises, Inc. Konfiguracija sveta i baze kretanje lampa su registrovani zaštitni znaci Haggerti preduzeća, Inc. u SAD i drugim zemljama širom sveta." http://en.wikipedia.org/wiki/Lava_lamp http://en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand Napisao Jamie Zawinski; 2002.
1343.
This emulates a 6502 microprocessor, and runs some example programs on it. The family of 6502 chips were used throughout the 70's and 80's in machines such as the Atari 2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some example programs are included, and it can also read in an assembly file as input. Original JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; 2007.
2015-02-15
Ovo emulira 6502 mikroprocesor, i izvodi neke primere programe na njemu. Porodica 6502 čipova je korišćena tokom 70-ih i 80-ih godina u mašinama kao što su Atari 2600, Commodore PET, VIC20 i C64, Apple] [ i NES. Neki programi su uključeni, a takođe može čitati asemblersku datoteku kao ulaz. Originalna JavaScript Verzija Stian Soreng: http://www.6502asm.com/. Prebačeno na XScreenSaver Jeremy English. Napisali Stian Soreng i Jeremy English; 2007.
1350.
This generates random mazes, with three different algorithms: Kruskal, Prim, and a depth-first recursive backtracker. It also solves them. Backtracking and look-ahead paths are displayed in different colors. http://en.wikipedia.org/wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985.
2015-02-15
Ovo generiše slučajne lavirinte s tri različita algoritma: Kruskal, Prim, i dubina prvo rekurzivni s vraćanjem. Takođe ih rješava. Staze vraćanja i kretanja naprijed su prikazane različitim bojama. http://en.wikipedia.org/wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/Maze_solving_algorithm Napisali Martin Weiss, Dave Lemke, Jim Randell, Jamie Zawinski, Johannes Keukelaar, i Zack Weinberg; 1985.