Translations by Joel Addison

Joel Addison has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

150 of 111 results
1.
Mouse type: %1
2011-06-28
Mouse type: %1
2.
RF channel 1 has been set. Please press Connect button on mouse to re-establish link
2011-06-28
RF channel 1 has been set. Please press Connect button on mouse to re-establish link
3.
Press Connect Button
2011-06-28
Press Connect Button
4.
RF channel 2 has been set. Please press Connect button on mouse to re-establish link
2011-06-28
RF channel 2 has been set. Please press Connect button on mouse to re-establish link
5.
none
2011-06-28
none
6.
Cordless Mouse
2011-06-28
Cordless Mouse
7.
Cordless Wheel Mouse
2011-06-28
Cordless Wheel Mouse
8.
Cordless MouseMan Wheel
2011-06-28
Cordless MouseMan Wheel
9.
Cordless TrackMan Wheel
2011-06-28
Cordless TrackMan Wheel
10.
TrackMan Live
2011-06-28
TrackMan Live
11.
Cordless TrackMan FX
2011-06-28
Cordless TrackMan FX
12.
Cordless MouseMan Optical
2011-06-28
Cordless MouseMan Optical
13.
Cordless Optical Mouse
2011-06-28
Cordless Optical Mouse
14.
Cordless MouseMan Optical (2ch)
2011-06-28
Cordless MouseMan Optical (2ch)
15.
Cordless Optical Mouse (2ch)
2011-06-28
Cordless Optical Mouse (2ch)
16.
Cordless Mouse (2ch)
2011-06-28
Cordless Mouse (2ch)
17.
Cordless Optical TrackMan
2011-06-28
Cordless Optical TrackMan
18.
MX700 Cordless Optical Mouse
2011-06-28
MX700 Cordless Optical Mouse
19.
MX700 Cordless Optical Mouse (2ch)
2011-06-28
MX700 Cordless Optical Mouse (2ch)
20.
Unknown mouse
2011-06-28
Unknown mouse
21.
<h1>Mouse</h1> This module allows you to choose various options for the way in which your pointing device works. Your pointing device may be a mouse, trackball, or some other hardware that performs a similar function.
2011-06-28
<h1>Mouse</h1> This module allows you to choose various options for the way in which your pointing device works. Your pointing device may be a mouse, trackball, or some other hardware that performs a similar function.
22.
&General
2011-06-28
&General
23.
If you are left-handed, you may prefer to swap the functions of the left and right buttons on your pointing device by choosing the 'left-handed' option. If your pointing device has more than two buttons, only those that function as the left and right buttons are affected. For example, if you have a three-button mouse, the middle button is unaffected.
2011-06-28
If you are left-handed, you may prefer to swap the functions of the left and right buttons on your pointing device by choosing the 'left-handed' option. If your pointing device has more than two buttons, only those that function as the left and right buttons are affected. For example, if you have a three-button mouse, the middle button is unaffected.
24.
The default behavior in KDE is to select and activate icons with a single click of the left button on your pointing device. This behavior is consistent with what you would expect when you click links in most web browsers. If you would prefer to select with a single click, and activate with a double click, check this option.
2011-06-28
The default behaviour in KDE is to select and activate icons with a single click of the left button on your pointing device. This behaviour is consistent with what you would expect when you click links in most Web browsers. If you would prefer to select with a single click, and activate with a double click, tick this option.
25.
Activates and opens a file or folder with a single click.
2011-06-28
Activates and opens a file or folder with a single click.
26.
If you check this option, pausing the mouse pointer over an icon on the screen will automatically select that icon. This may be useful when single clicks activate icons, and you want only to select the icon without activating it.
2011-06-28
If you tick this option, pausing the mouse pointer over an icon on the screen will automatically select that icon. This may be useful when single clicks activate icons, and you want only to select the icon without activating it.
27.
If you have checked the option to automatically select icons, this slider allows you to select how long the mouse pointer must be paused over the icon before it is selected.
2011-06-28
If you have ticked the option to automatically select icons, this slider allows you to select how long the mouse pointer must be paused over the icon before it is selected.
29.
Advanced
2011-06-28
Advanced
30.
x
2011-06-28
x
31.
Pointer acceleration:
2011-06-28
Pointer acceleration:
32.
<p>This option allows you to change the relationship between the distance that the mouse pointer moves on the screen and the relative movement of the physical device itself (which may be a mouse, trackball, or some other pointing device.)</p><p> A high value for the acceleration will lead to large movements of the mouse pointer on the screen even when you only make a small movement with the physical device. Selecting very high values may result in the mouse pointer flying across the screen, making it hard to control.</p>
2011-06-28
<p>This option allows you to change the relationship between the distance that the mouse pointer moves on the screen and the relative movement of the physical device itself (which may be a mouse, trackball, or some other pointing device.)</p><p> A high value for the acceleration will lead to large movements of the mouse pointer on the screen even when you only make a small movement with the physical device. Selecting very high values may result in the mouse pointer flying across the screen, making it hard to control.</p>
33.
Pointer threshold:
2011-06-28
Pointer threshold:
34.
<p>The threshold is the smallest distance that the mouse pointer must move on the screen before acceleration has any effect. If the movement is smaller than the threshold, the mouse pointer moves as if the acceleration was set to 1X;</p><p> thus, when you make small movements with the physical device, there is no acceleration at all, giving you a greater degree of control over the mouse pointer. With larger movements of the physical device, you can move the mouse pointer rapidly to different areas on the screen.</p>
2011-06-28
<p>The threshold is the smallest distance that the mouse pointer must move on the screen before acceleration has any effect. If the movement is smaller than the threshold, the mouse pointer moves as if the acceleration was set to 1X;</p><p> thus, when you make small movements with the physical device, there is no acceleration at all, giving you a greater degree of control over the mouse pointer. With larger movements of the physical device, you can move the mouse pointer rapidly to different areas on the screen.</p>
35.
msec
2011-06-28
msec
36.
Double click interval:
2011-06-28
Double click interval:
37.
The double click interval is the maximal time (in milliseconds) between two mouse clicks which turns them into a double click. If the second click happens later than this time interval after the first click, they are recognized as two separate clicks.
2011-06-28
The double click interval is the maximal time (in milliseconds) between two mouse clicks which turns them into a double click. If the second click happens later than this time interval after the first click, they are recognised as two separate clicks.
38.
Drag start time:
2011-06-28
Drag start time:
39.
If you click with the mouse (e.g. in a multi-line editor) and begin to move the mouse within the drag start time, a drag operation will be initiated.
2011-06-28
If you click with the mouse (e.g. in a multi-line editor) and begin to move the mouse within the drag start time, a drag operation will be initiated.
40.
Drag start distance:
2011-06-28
Drag start distance:
41.
If you click with the mouse and begin to move the mouse at least the drag start distance, a drag operation will be initiated.
2011-06-28
If you click with the mouse and begin to move the mouse at least the drag start distance, a drag operation will be initiated.
42.
Mouse wheel scrolls by:
2011-06-28
Mouse wheel scrolls by:
43.
If you use the wheel of a mouse, this value determines the number of lines to scroll for each wheel movement. Note that if this number exceeds the number of visible lines, it will be ignored and the wheel movement will be handled as a page up/down movement.
2011-06-28
If you use the wheel of a mouse, this value determines the number of lines to scroll for each wheel movement. Note that if this number exceeds the number of visible lines, it will be ignored and the wheel movement will be handled as a page up/down movement.
44.
Mouse Navigation
2011-06-28
Mouse Navigation
45.
&Move pointer with keyboard (using the num pad)
2011-06-28
&Move pointer with keyboard (using the num pad)
46.
&Acceleration delay:
2011-06-28
&Acceleration delay:
47.
R&epeat interval:
2011-06-28
R&epeat interval:
48.
Acceleration &time:
2011-06-28
Acceleration &time:
49.
pixel/sec
2011-06-28
pixel/sec
50.
Ma&ximum speed:
2011-06-28
Ma&ximum speed:
51.
Acceleration &profile:
2011-06-28
Acceleration &profile: