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201210 of 210 results
1574.
Escher's infinite staircase. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998.
(no translation yet)
Located in ../hacks/config/stairs.xml.h:6
1598.
Crystalline lines grow on a computational substrate. A simple perpendicular growth rule creates intricate city-like structures. Written by J. Tarbell and Mike Kershaw; 2004.
(no translation yet)
Located in ../hacks/config/substrate.xml.h:19
1613.
Draws a working analog clock composed of floating, throbbing bubbles. Written by Bernd Paysan; 1999.
(no translation yet)
Located in hacks/config/t3d.xml.h:6
1628.
Draws an animation similar to the opening and closing effects on the Dr. Who TV show. Written by Sean P. Brennan; 2005.
(no translation yet)
Translated by Gabor Kelemen
Located in ../hacks/config/timetunnel.xml.h:9
1635.
Creates a 3D world with dropping blocks that build up and up. Written by rednuht; 2006.
(no translation yet)
Translated by Gabor Kelemen
Located in ../hacks/config/topblock.xml.h:25
1659.
Generates a continuous sequence of small, curvy geometric patterns. Written by Tracy Camp and David Hansen; 1997.
(no translation yet)
Located in hacks/config/vines.xml.h:2
1662.
Draws a randomly-colored Voronoi tessellation, and periodically zooms in and adds new points. The existing points also wander around. There are a set of control points on the plane, each at the center of a colored cell. Every pixel within that cell is closer to that cell's control point than to any other control point. That is what determines the cell's shapes. http://en.wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski; 2007.
(no translation yet)
Located in ../hacks/config/voronoi.xml.h:17
1681.
Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew; 2001.
(no translation yet)
Located in hacks/config/whirlygig.xml.h:3
1709.
Draws multicolored worms that crawl around the screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling; 1991.
(no translation yet)
Located in hacks/config/worm.xml.h:2
1723.
Draws dropping characters similar to what is seen on the computer monitors in "The Matrix". See also "GLMatrix" for a 3D rendering of the similar effect that appeared in the movie's title sequence. Written by Jamie Zawinski; 1999.
(no translation yet)
Located in ../hacks/config/xmatrix.xml.h:3
201210 of 210 results

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Contributors to this translation: Baloo79, Balázs Úr, Csabo, Gabor Kelemen, KAMI, Muszela Balázs, Máté Eckl, Richard Somlói, fonix232, xunil.