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110 of 69 results
1.
- In the 'Boards' section you can change the list of activities. Just untoggle them in the treeview. You can change the language used for reading, for example, then the language used for saying the names of colors.
- You can save multiple configurations, and switch between them easily. In the 'Profile' section add a profile, then in the 'Board' section select the profile in the combobox, then select the boards you want to be active. You can add multiple profiles, with different lists of boards, and different languages. You set the default profile in the 'Profile' section, by choosing the profile you want, then clicking on the 'Default' button. You can also choose a profile from the command line.
- You can add users, classes and for each class, you can create groups of users. Note that you can import users from a comma-separated file. Assign one or more groups to a profile, after which those new logins will appear after restarting GCompris. Being able to identify individual children in GCompris means we can provide individual reports. It also recognizes the children as individuals; they can learn to type in and recognize their own usernames (login is configurable).
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Located in ../src/administration-activity/administration.xml.in.h:1
112.
Select a drawing tool on the left, and a color down the bottom. Then click and drag in the white area to create a new shape. Once you've completed a drawing, you can take a snapshot of it with the 'camera' button. This creates a new image with the same content, a copy of your image. You can then edit it by moving objects a little bit or adding/deleting objects. When you create several drawings and then click on the 'film' button, you will see all your images in a continuous slide-show (an infinite loop pattern). You can also change the viewing speed in this mode. In viewing mode, click on the 'drawing' button to return to drawing mode. You can then edit each image in your animation, by using the image selector in the bottom-left corner of the screen. You can also save and reload your animations with the 'floppy disk' and 'folder' buttons.
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Located in ../boards/anim.xml.in.h:5
126.
The dog is provided by Andre Connes and released under the GPL.
Artist: Gauguin, Paul. Title Arearea. Licence: Public Domain. Source: http://commons.wikimedia.org/wiki/Image:Paul_Gauguin_006.jpg
Artist: Pieter Bruegel the Elder. Title: The peasants wedding. Licence: Public Domain. Source: http://commons.wikimedia.org/wiki/Image:Pieter_Bruegel_d._Ä._011.jpg
Description: The Lady and the Unicorn (tapestries). Author: Pierre-Emmanuel Malissin and Frédéric Valdes. Licence: Free but requires the site and author. Source: http://www.galerie.roi-president.com
Artist: Vincent van Gogh. Title: Bedroom in Arles. Licence: Public Domain. Source: http://commons.wikimedia.org/wiki/Image:Vincent_Van_Gogh_0011.jpg
Artist: Ambrosius Bosschaert the Elder. Title: Flower Still Life. Licence: Public Domain. Source: http://commons.wikimedia.org/wiki/Image:Ambrosius_Bosschaert,_the_Elder_04.jpg
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Located in ../boards/babyshapes.xml.in.h:5
130.
Paul Gauguin, Arearea - 1892
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Located in ../src/babyshapes-activity/resources/babyshapes/board8_0.xml.in.h:1
131.
Pieter Bruegel the Elder, The peasants wedding - 1568
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Located in ../src/babyshapes-activity/resources/babyshapes/board8_1.xml.in.h:1
132.
The Lady and the Unicorn - XVe century
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Located in ../src/babyshapes-activity/resources/babyshapes/board8_2.xml.in.h:1
133.
Vincent van Gogh, Bedroom in Arles - 1888
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Located in ../src/babyshapes-activity/resources/babyshapes/board8_3.xml.in.h:1
134.
Ambrosius Bosschaert the Elder, Flower Still Life - 1614
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Located in ../src/babyshapes-activity/resources/babyshapes/board8_4.xml.in.h:1
155.
At the start, each player (one controlling the white pieces, the other controlling the black pieces) controls sixteen pieces: one king, one queen, two rooks, two knights, two bishops, and eight pawns. The object of the game is to checkmate the opponent's king, whereby the king is under immediate attack (in "check") and there is no way to remove it from attack on the next move.
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Located in ../boards/chess_computer.xml.in.h:1 ../boards/chess_movelearn.xml.in.h:1 ../boards/chess_partyend.xml.in.h:1
234.
Move the items in the bottom left frame to copy their position in the top right model. Below the crane itself, you will find four arrows that let you move items. To select the item to move, just click on it.
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Located in ../boards/crane.xml.in.h:5
110 of 69 results

This translation is managed by Esperanto-skipo por la tradukado de Ubuntu-programaroj, assigned by Ubuntu Translators.

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Contributors to this translation: Kristjan SCHMIDT, Michael Moroni, Navaraj Budha, Robin van der Vliet.