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These translations are shared with GNOME Mines trunk series template gnome-mines.

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3.
GNOME Mines is a puzzle game where you search for hidden mines. Flag the spaces with mines as quickly as possible to make the board a safer place. You win the game when you’ve flagged every mine on the board. Be careful not to trigger one, or the game is over!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:11
4.
You can select the size of the field you want to play on at the start of the game. If you get stuck, you can ask for a hint: there’s a time penalty, but that’s better than hitting a mine!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:17
16.
Set to true to automatically flag squares as mined when enough squares are revealed
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:16
18.
Set to false to disable theme-defined transition animations
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:21
25.
Height of the window in pixels
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:49
29.
Start a new game with last used settings
Context:
shortcut window
(no translation yet)
Located in src/help-overlay.ui:24
35.
Move the keyboard cursor in the game field
Context:
shortcut window
(no translation yet)
Located in src/help-overlay.ui:65 src/help-overlay.ui:72
37.
Toggle field flag state between normal and flagged (and question, if enabled)
Context:
shortcut window
(no translation yet)
Located in src/help-overlay.ui:86
18 of 8 results

This translation is managed by Ubuntu Asturian Translators, assigned by Ubuntu Translators.

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Contributors to this translation: Rodrigo Toraño Valle, Xandru Martino, ivarela.