Translations by Wang Jian

Wang Jian has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.

101150 of 851 results
101.
2 minutes
2006-04-20
2分钟
102.
5 seconds
2006-04-20
5 秒钟
103.
AmigaDOS
2006-04-20
Amiga 死机
104.
Atari
2006-04-20
Atari 死机
105.
BSD
2006-04-20
BSD
106.
BSOD
2006-04-20
蓝屏死机
107.
BSOD stands for ``Blue Screen of Death.'' The finest in personal computer emulation, this hack simulates popular screen savers from a number of less robust operating systems. Written by Jamie Zawinski.
2006-04-20
BSOD 是“Blue Screen of Death”(蓝屏死机)的缩写。此程序是做得最好的仿真程序之一,会仿真一些不太稳定的操作系统的死机画面。由 Jamie Zawinski 编写。
108.
Mac Bomb
2006-04-20
Mac 炸弹
109.
MacsBug
2006-04-20
Mac臭虫
110.
NCD X Terminal
2006-04-20
NCD X 终端
111.
SCO
2006-04-20
SCO
112.
Sad Mac
2006-04-20
伤心的 Mac
113.
Solaris
2006-04-20
Solaris
114.
Sparc Linux
2006-04-20
Sparc Linux
115.
Windows
2006-04-20
微软视窗
116.
Windows 2000
2006-04-20
微软视窗 2000
117.
Windows NT
2006-04-20
微软视窗 NT
118.
Bubble3D
2006-04-20
3D 泡泡
119.
Draws a stream of rising, undulating 3D bubbles, rising toward the top of the screen, with nice specular reflections. Written by Richard Jones.
2006-04-20
绘制一串上升、波动的三维泡泡,向屏幕顶端浮动,还带有漂亮的反射光泽。由 Richard Jones 编写。
120.
Bubbles
2006-04-20
泡泡
121.
Bubbles Fall
2006-04-20
下降的泡泡
122.
Bubbles Float
2006-04-20
浮动的泡泡
123.
Bubbles Rise
2006-04-20
上升的泡泡
124.
Bubbles exist in three dimensions
2006-04-20
泡泡存在于三维空间
125.
Don't hide bubbles when they pop
2006-04-20
泡泡破裂时不隐藏
126.
Draw circles instead of pixmap bubbles
2006-04-20
用圆圈代替泡泡位图。
127.
Leave Trails
2006-04-20
留下轨迹
128.
This simulates the kind of bubble formation that happens when water boils:small bubbles appear, and as they get closer to each other, they combine to form larger bubbles, which eventually pop. Written by James Macnicol.
2006-04-20
模拟沸水中气泡形成的情况:最初是小气泡出现,当它们靠近时就会合并成大气泡,直至最后破裂。由 James Macnicol 编写。
129.
A bit like `Spotlight', except that instead of merely exposing part of your desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section of your desktop, based on color intensity. Written by Shane Smit.
2006-04-20
有点象“聚光灯”,只是它除了照亮您的部分桌面,还生成一幅凸起的图案。它基本上是根据色彩强度,把您的桌面它经过的部分变成三维立体的。
130.
Bumps
2006-04-20
探照灯
131.
Cage
2006-04-20
笼子
132.
This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and rotates it in three dimensions. Written by Marcelo Vianna.
2006-04-20
绘制 Escher 的“Impossible Cage”(不可能的笼子),一个墨比乌斯带的三维仿真,在三维空间中旋转。由 Marcelo Vianna 编写。
133.
0 seconds
2006-04-20
0 秒钟
134.
1 minute
2006-04-20
1 分钟
135.
1 second
2006-04-20
1 秒钟
136.
C Curve
2006-04-20
C 曲线
137.
Delay
2006-04-20
延迟
138.
Density
2006-04-20
密度
139.
Generates self-similar linear fractals, including the classic ``C Curve.'' Written by Rick Campbell.
2006-04-20
生成自相似的线性分形,包括经典的“C 曲线”。由 Rick Campbell 编写。
140.
Animates a number of 3D electronic components. Written by Ben Buxton.
2006-04-20
用动画绘制一些三维电子元件。由 Ben Buxton 编写。
141.
Circuit
2006-04-20
电路
142.
Directional Lighting
2006-04-20
方向性光源
143.
Flat Coloring
2006-04-20
均匀着色
144.
Parts
2006-04-20
部件数
145.
Rotate
2006-04-20
旋转
146.
Rotation Speed
2006-04-20
旋转速度
147.
Spin
2006-04-20
自旋
148.
Compass
2006-04-20
罗盘
149.
Double Buffer
2006-04-20
使用双重缓冲
150.
This draws a compass, with all elements spinning about randomly, for that ``lost and nauseous'' feeling. Written by Jamie Zawinski.
2006-04-20
绘制一个指南针,它所有的指针都在随机转动,以达到“迷失方向头晕目眩”的感觉。由 Jamie Zawinski 编写。