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3.
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GNOME Mines is a puzzle game where you search for hidden mines. Flag the spaces with mines as quickly as possible to make the board a safer place. You win the game when you’ve flagged every mine on the board. Be careful not to trigger one, or the game is over!
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(no translation yet)
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Located in
data/org.gnome.Mines.appdata.xml.in:11
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4.
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You can select the size of the field you want to play on at the start of the game. If you get stuck, you can ask for a hint: there’s a time penalty, but that’s better than hitting a mine!
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(no translation yet)
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Located in
data/org.gnome.Mines.appdata.xml.in:17
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12.
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The title of the tile theme to use.
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:6
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16.
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Set to true to enable warning icons when too many flags are placed next to a numbered tile.
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:16
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18.
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Set to true to automatically flag squares as mined when enough squares are revealed
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:16
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20.
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Set to false to disable theme-defined transition animations
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:21
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26.
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Width of the window in pixels
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:45
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27.
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Height of the window in pixels
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:49
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28.
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true if the window is maximized
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(no translation yet)
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Located in
data/org.gnome.Mines.gschema.xml:53
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35.
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Change _Difficulty
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(no translation yet)
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Located in
src/interface.ui:364
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