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These translations are shared with GNOME Mines trunk series template gnome-mines.

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3.
GNOME Mines is a puzzle game where you search for hidden mines. Flag the spaces with mines as quickly as possible to make the board a safer place. You win the game when you’ve flagged every mine on the board. Be careful not to trigger one, or the game is over!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:11
4.
You can select the size of the field you want to play on at the start of the game. If you get stuck, you can ask for a hint: there’s a time penalty, but that’s better than hitting a mine!
(no translation yet)
Located in data/org.gnome.Mines.appdata.xml.in:17
6.
gnome-mines
Translators: Do NOT translate or transliterate this text (this is an icon file name)!
(no translation yet)
Located in data/gnome-mines.desktop.in:7
19.
Enable animations
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Located in data/org.gnome.Mines.gschema.xml:25
20.
Set to false to disable theme-defined transition animations
(no translation yet)
Located in data/org.gnome.Mines.gschema.xml:26
53.
Minefield:
Label on the scores dialog
(no translation yet)
Located in src/gnome-mines.vala:338
54.
%d × %d, %d mine
%d × %d, %d mines
For the scores dialog. First width, then height, then number of mines.
(no translation yet)
(no translation yet)
Located in src/gnome-mines.vala:372
69.
Use _animations
(no translation yet)
Located in src/theme-selector-dialog.vala:99
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Contributors to this translation: Daniel Martinez.