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7.
Have you taken <link xref="hellognome.js">the first tutorial in this series</link> already? You'll want to do so before continuing.
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Located in C/02_welcome_to_the_grid.js.page:26
8.
Going native
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Located in C/02_welcome_to_the_grid.js.page:32
9.
In the last tutorial, we created what was basically a GNOME window frame for a web app. All the GNOME-specific code we needed to learn revolved around putting the WebView -- the widget containing our application -- into an ApplicationWindow, and telling it to display. The application itself was written in HTML and JavaScript, just like most pages on the web.
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Located in C/02_welcome_to_the_grid.js.page:34
10.
This time, we're going to use only native GNOME widgets. A widget is just a thing, like a checkbox or picture, and GNOME has a wide variety of them to choose from. We call them "native" widgets to distinguish them from things like the button and header in the web app we wrote. Because instead of using web code, these are going to be 100 percent GNOME, using GTK+.
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Located in C/02_welcome_to_the_grid.js.page:35
11.
GTK+ stands for "GIMP Toolkit". It's like a toolbox of widgets that you can reach into, while building your applications. It was originally written for <link href="http://www.gimp.org/">the GIMP</link>, which is a free software image editor.
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Located in C/02_welcome_to_the_grid.js.page:36
12.
Setting up our application
(itstool) path: section/title
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Located in C/02_welcome_to_the_grid.js.page:40
13.
Before we dig out any widgets from the GTK+ toolbox, we first need to write the basic boilerplate code that our application requires.
(itstool) path: section/p
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Located in C/02_welcome_to_the_grid.js.page:42
14.

#!/usr/bin/gjs

imports.gi.versions.Gtk = '3.0';
const Gtk = imports.gi.Gtk;
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Located in C/02_welcome_to_the_grid.js.page:43
15.
This part always goes at the start of your code. Depending on what you'll be doing with it, you may want to declare more imports here. What we're writing today is pretty basic, so these are all we need; Gtk for the widgets, using the stable '3.0' API.
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Located in C/02_welcome_to_the_grid.js.page:49
16.
Speaking of which:
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Located in C/02_welcome_to_the_grid.js.page:50
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