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1.
Voice
Voz
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:6
2.
Ren'Py includes support for playing back voice in conjunction with dialogue. This is done through the voice statement, which gives the voice filename to play::
Ren'Py inclui suporte para reprodução de voz em conjunto com o diálogo. Isso é feito por meio da declaração de voz, que fornece o nome do arquivo de voz para reproduzir:
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:8
3.
Normally, a playing voice is stopped at the start of the next interaction. The voice sustain statement can sustain voice playback through an interaction. ::
Normalmente, a reprodução de uma voz é interrompida no início da próxima interação. A instrução de sustentação de voz pode sustentar a reprodução de voz por meio de uma interação. ::
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:15
4.
The :var:`config.voice_filename_format` variable allows you to customize the voice filename, making it possible to omit directories and extensions.
A variável: var: `config.voice_filename_format` permite que você personalize o nome do arquivo de voz, tornando possível omitir diretórios e extensões.
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:25
5.
Voice Tags
Tags de voz
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:29
6.
Ren'Py includes a voice tag system that makes it possible to selectively mute or unmute a character's voice. To take advantage of this system, supply a voice_tag argument to each :func:`Character`, and use the :func:`SetVoiceMute` or :func:`ToggleVoiceMute` actions to allow the player to toggle the voice.
Ren'Py inclui um sistema de etiqueta de voz que torna possível silenciar ou reativar seletivamente a voz de um personagem. Para tirar proveito deste sistema, forneça um argumento voice_tag para cada: func: `Character`, e use as ações: func:` SetVoiceMute` ou: func: `ToggleVoiceMute` para permitir que o jogador alterne a voz.
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:31
7.
For example::
Por exemplo::
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:37
8.
Automatic Voice
Voz Automática
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:62
9.
Ren'Py includes support for automatically determining the voice file to play, making it possible to play back voice without having to put voice statements before each line of dialogue.
Ren'Py inclui suporte para determinar automaticamente o arquivo de voz a ser reproduzido, tornando possível reproduzir a voz sem ter que colocar declarações de voz antes de cada linha do diálogo.
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:64
10.
This is done by creating voice files that match the identifier for each line of dialogue. To determine the identifiers to use , first export the dialogue to a spreadsheet by choosing from the launcher "Extract Dialogue", "Tab-delimited Spreadsheet (dialogue.tab)", and "Continue". This will produce a file, dialogue.tab, that can be loaded in a spreadsheet program.
Isso é feito criando arquivos de voz que correspondem ao identificador de cada linha de diálogo. Para determinar os identificadores a serem usados, primeiro exporte o diálogo para uma planilha escolhendo no inicializador "Extrair Diálogo", "Planilha delimitada por tabulação (dialog.tab)" e "Continuar". Isso produzirá um arquivo, dialogue.tab, que pode ser carregado em um programa de planilha.
Translated and reviewed by N0YkcHuGce
Located in ../../source/voice.rst:68
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Contributors to this translation: N0YkcHuGce.