Browsing Korean translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and Korean guidelines.
110 of 28 results
1.
Voice
말하기 가능
Translated and reviewed by 양상수 on 2017-03-13
Located in ../../source/voice.rst:6
2.
Ren'Py includes support for playing back voice in conjunction with dialogue. This is done through the voice statement, which gives the voice filename to play::
렌파이에서는 대사문과 함께 음성 파일을 재생할 수 있습니다. 이는 voice 명령문에 재생하려는 음성 파일이름을 입력하여 구현할 수 있습니다.
Translated and reviewed by baekansi on 2014-02-24
Located in ../../source/voice.rst:8
3.
Normally, a playing voice is stopped at the start of the next interaction. The voice sustain statement can sustain voice playback through an interaction. ::
보통 재생 중인 음성은 다음 인터렉션이 시작하는 순간에 정지합니다. voice sustain 명령문을 사용하면 인터렉션을 도중에도 음성을 계속 재생할 수 있습니다.
Translated and reviewed by baekansi on 2014-02-24
Located in ../../source/voice.rst:15
4.
The :var:`config.voice_filename_format` variable allows you to customize the voice filename, making it possible to omit directories and extensions.
:var:`config.voice_filename_format` 변수로 음성 파일 이름을 설정하면 디렉토리나 확장자를 적지 않아도 명령문을 사용할 수 있습니다.
Translated and reviewed by baekansi on 2014-02-24
Located in ../../source/voice.rst:25
5.
Voice Tags
보이스 태그
Translated and reviewed by baekansi on 2014-02-24
Located in ../../source/voice.rst:29
6.
Ren'Py includes a voice tag system that makes it possible to selectively mute or unmute a character's voice. To take advantage of this system, supply a voice_tag argument to each :func:`Character`, and use the :func:`SetVoiceMute` or :func:`ToggleVoiceMute` actions to allow the player to toggle the voice.
렌파이에는 보이스 태그 시스템이 있어 특정 캐릭터의 목소리를 음소거하거나 음소거 해제할 수 있습니다. 이 시스템을 활용하려면 :func:`Character` 에 voice_tag 인수를 입력하여 음성을 선택적으로 음소거할 수 있도록 :func:`SetVoiceMute` 나 :func:`ToggleVoiceMute` 액션을 사용해야 합니다.:
Translated and reviewed by baekansi on 2014-02-24
Located in ../../source/voice.rst:31
7.
For example::
::
Translated and reviewed by baekansi on 2014-02-27
Located in ../../source/voice.rst:37
8.
Automatic Voice
자동 음성
Translated and reviewed by baekansi on 2014-02-26
Located in ../../source/voice.rst:62
9.
Ren'Py includes support for automatically determining the voice file to play, making it possible to play back voice without having to put voice statements before each line of dialogue.
렌파이에는 대사 스크립트 전에 일일히 voice 문을 입력하지 않아도 음성을 재생하도록 할 수 있는 음성파일 자동 정의 기능이 있습니다.
Translated and reviewed by baekansi on 2014-02-26
Located in ../../source/voice.rst:64
10.
This is done by creating voice files that match the identifier for each line of dialogue. To determine the identifiers to use , first export the dialogue to a spreadsheet by choosing from the launcher "Extract Dialogue", "Tab-delimited Spreadsheet (dialogue.tab)", and "Continue". This will produce a file, dialogue.tab, that can be loaded in a spreadsheet program.
이를 위해서는 각 대사의 식별자와 일치하는 음성 파일을 만들어야 합니다. 사용할 식별자를 설정하려면 우선 런처에서 "대사 추출하기", "Tab-delimited Spreadsheet (dialogue.tab)", "계속하기"를 선택해 대사를 스프레드시트 프로그램에서 불러올 수 있는 스프레드시트 파일로 추출해야 합니다.
Translated and reviewed by baekansi on 2014-07-20
Located in ../../source/voice.rst:68
110 of 28 results

This translation is managed by Launchpad Korean Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: baekansi, 양상수.