Browsing Korean translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and Korean guidelines.
1625 of 65 results
16.
`st`
`st`
Translated and reviewed by baekansi
Located in ../../source/udd.rst:162 ../../source/udd.rst:194
17.
A float, the shown timebase, in seconds. The shown timebase begins when this displayable is first shown on the screen.
표시시간축, 초 단위 부동소수점입니다. 표시 시간축은 디스플레이어블을 화면에 그렸을 때부터 시간 계산을 시작합니다.
Translated and reviewed by baekansi
Located in ../../source/udd.rst:160
18.
`at`
`at`
Translated and reviewed by baekansi
Located in ../../source/udd.rst:168
19.
A float, the animation timebase, in seconds. The animation timebase begins when an image with the same tag was shown, without being hidden. (When the displayable is shown without a tag, this is the same as the shown timebase.)
동작시간축, 초 단위 부동소수점입니다. 동작 시간축은 같은 태그를 가진 이미지가 화면에 나타났을 때부터 시간 계산을 시작합니다. (태그가 없는 디스플레이어블이 화면에 나타나있으면 이 값은 표시시간축과 같게 됩니다.)
Translated and reviewed by baekansi
Located in ../../source/udd.rst:165
20.
The render method is called when the displayable is first shown. It can be called again if :func:`renpy.redraw` is called on this object.
render 메소드는 디스플레이어블에 화면에 처음 나타났을 때 호출됩니다. :func:`renpy.redraw()` 를 이 객체에서 호출하면 render 메소드가 다시 호출 될 수 있습니다.
Translated and reviewed by baekansi
Located in ../../source/udd.rst:170
21.
The event method is called to pass a pygame event to the creator-defined displayable. If the event method returns a value other than None, that value is returned as the result of the interaction.
파이게임 이벤트를 제작자 정의 디스플레이어블에 넘겨줄 때 호출되는 메소드입니다. 이벤트 메소드가 None 이 아닌 값을 반환하면 값은 인터렉션의 결과값으로써 반환됩니다.
Translated and reviewed by baekansi
Located in ../../source/udd.rst:176
22.
The event method exists on other displayables, allowing the creator-defined displayable to pass on the event.
이벤트 메소드는 다른 디스플레이어블에서 제작자 정의 디스플레이어블에 이벤트를 넘겨줄 수도 있습니다.
Translated and reviewed by baekansi
Located in ../../source/udd.rst:181
23.
`ev`
`ev`
Translated and reviewed by baekansi
Located in ../../source/udd.rst:185
24.
An `event object <http://www.pygame.org/docs/ref/event.html>`_
`이벤트 객체 <http://www.pygame.org/docs/ref/event.html>`_ 입니다.
Translated and reviewed by baekansi
Located in ../../source/udd.rst:185
25.
`x`, `y`
`x`, `y`
Translated and reviewed by baekansi
Located in ../../source/udd.rst:191
1625 of 65 results

This translation is managed by Launchpad Korean Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: baekansi.