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17.
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A float, the shown timebase, in seconds. The shown timebase begins when this displayable is first shown on the screen.
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(no translation yet)
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Located in
../../source/udd.rst:160
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18.
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`at`
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(no translation yet)
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Located in
../../source/udd.rst:168
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19.
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A float, the animation timebase, in seconds. The animation timebase begins when an image with the same tag was shown, without being hidden. (When the displayable is shown without a tag, this is the same as the shown timebase.)
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(no translation yet)
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Located in
../../source/udd.rst:165
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20.
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The render method is called when the displayable is first shown. It can be called again if :func:`renpy.redraw` is called on this object.
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(no translation yet)
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Located in
../../source/udd.rst:170
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21.
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The event method is called to pass a pygame event to the creator-defined displayable. If the event method returns a value other than None, that value is returned as the result of the interaction.
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(no translation yet)
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Located in
../../source/udd.rst:176
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22.
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The event method exists on other displayables, allowing the creator-defined displayable to pass on the event.
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(no translation yet)
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Located in
../../source/udd.rst:181
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23.
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`ev`
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(no translation yet)
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Located in
../../source/udd.rst:185
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24.
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An `event object <http://www.pygame.org/docs/ref/event.html>`_
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(no translation yet)
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Located in
../../source/udd.rst:185
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25.
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`x`, `y`
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(no translation yet)
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Located in
../../source/udd.rst:191
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26.
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The x and y coordinates of the event, relative to the upper-left corner of the displayable. These should be used in preference to position information found in the pygame event objects.
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(no translation yet)
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Located in
../../source/udd.rst:188
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