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21.
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Includes a newline character in the text.
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(no translation yet)
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Located in
../../source/text.rst:55
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22.
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\\\\ (backslash-backslash)
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(no translation yet)
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Located in
../../source/text.rst:58
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23.
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Includes a backslash character in the text.
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(no translation yet)
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Located in
../../source/text.rst:58
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24.
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[ (left bracket)
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(no translation yet)
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Located in
../../source/text.rst:63
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25.
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The left bracket is used to introduce interpolation of a value into the text. To include a single left bracket in your text, double it - write ``[[``.
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(no translation yet)
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Located in
../../source/text.rst:61
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26.
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{ (left brace)
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(no translation yet)
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Located in
../../source/text.rst:68
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27.
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The left brace is used to introduce a text tag. To include a left brace in your text, double it - write ``{{``.
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(no translation yet)
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Located in
../../source/text.rst:66
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28.
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Interpolating Data
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(no translation yet)
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Located in
../../source/text.rst:71
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29.
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Ren'Py supports interpolating data into the text string before it is displayed. For example, if the player's name is stored in the ``playername`` variable, one could write a line of dialogue like::
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(no translation yet)
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Located in
../../source/text.rst:73
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30.
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Ren'Py will interpolate variables found in the global store. When using a text widget in a screen, Ren'Py will also interpolate screen local variables. (This can be overridden by supplying an explicit scope argument to the Text displayable.)
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(no translation yet)
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Located in
../../source/text.rst:79
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