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44.
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A floating-point number is interpreted as a fraction of the containing area. For example, 0.5 is a point halfway between the sides of the containing area, while 1.0 is on the right or bottom side.
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(no translation yet)
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Located in
../../source/style_properties.rst:121
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45.
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renpy.absolute (like renpy.absolute(100.25))
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(no translation yet)
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Located in
../../source/style_properties.rst:128
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46.
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A renpy.absolute number is interpreted as the number of pixels from the left or top side of the screen, when using subpixel-precise rendering.
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(no translation yet)
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Located in
../../source/style_properties.rst:126
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47.
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`displayable`
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(no translation yet)
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Located in
../../source/style_properties.rst:131
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48.
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Any displayable.
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(no translation yet)
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Located in
../../source/style_properties.rst:131
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49.
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`color`
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(no translation yet)
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Located in
../../source/style_properties.rst:153
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50.
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Colors in Ren'Py can be expressed as strings beginning with the hash mark (#), followed by a hex triple or hex quadruple, with each of the three or four elements consisting of a one or two hexadecimal character color code.
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(no translation yet)
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Located in
../../source/style_properties.rst:134
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51.
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In a triple, the components represent red, green, and blue. In a quadruple, the components represent red, green, blue, and alpha. For example:
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(no translation yet)
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Located in
../../source/style_properties.rst:139
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52.
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``"#f00"`` and ``"#ff0000"`` represent an opaque red color.
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(no translation yet)
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Located in
../../source/style_properties.rst:143
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53.
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``"#0f08"`` and ``#00ff0080"`` represent a semi-transparent green color.
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(no translation yet)
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Located in
../../source/style_properties.rst:144
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