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26.
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`name`
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(no translation yet)
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Located in
../../source/inc/se_images:9
../../source/inc/se_images:20
../../source/inc/se_images:54
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27.
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The name of the image to hide. Only the image tag is used, and any image with the tag is hidden (the precise name does not matter).
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(no translation yet)
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Located in
../../source/inc/se_images:8
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28.
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`layer`
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(no translation yet)
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Located in
../../source/inc/se_images:11
../../source/inc/se_images:62
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29.
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The layer on which this function operates.
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(no translation yet)
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Located in
../../source/inc/se_images:12
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30.
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Defines an image. This function is the python equivalent of the image statement.
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(no translation yet)
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Located in
../../source/inc/se_images:16
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31.
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The name of the image to display, a string.
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(no translation yet)
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Located in
../../source/inc/se_images:20
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32.
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`d`
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(no translation yet)
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Located in
../../source/inc/se_images:23
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33.
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The displayable to associate with that image name.
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(no translation yet)
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Located in
../../source/inc/se_images:23
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34.
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This function may only be run from inside an init block. It is an error to run this function once the game has started.
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(no translation yet)
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Located in
../../source/inc/se_images:25
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35.
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The python equivalent of the ``show layer`` `layer` ``at`` `at_list` statement.
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(no translation yet)
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Located in
../../source/inc/se_images:30
../../source/inc/se_images:83
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