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2433 of 47 results
24.
`ignore_time`
(no translation yet)
Located in ../../source/inc/sprites:72
25.
If True, then time is ignored when rendering displayables. This should be used when the sprite manager is used with a relatively small pool of images, and those images do not change over time. This should only be used with a small number of displayables, as it will keep all displayables used in memory for the life of the SpriteManager.
(no translation yet)
Located in ../../source/inc/sprites:67
26.
After being rendered once (before the `update` function is called), SpriteManagers have the following fields:
(no translation yet)
Located in ../../source/inc/sprites:74
27.
`width`, `height`
(no translation yet)
Located in ../../source/inc/sprites:77
28.
The width and height of this SpriteManager, in pixels.
(no translation yet)
Located in ../../source/inc/sprites:79
29.
SpriteManagers have the following methods:
(no translation yet)
Located in ../../source/inc/sprites:82
30.
Creates a new Sprite for the displayable `d`, and adds it to this SpriteManager.
(no translation yet)
Located in ../../source/inc/sprites:86
31.
Causes this SpriteManager to be redrawn in `delay` seconds.
(no translation yet)
Located in ../../source/inc/sprites:91
32.
The snowblossom effect moves multiple instances of a sprite up, down, left or right on the screen. When a sprite leaves the screen, it is returned to the start.
(no translation yet)
Located in ../../source/inc/sprites_extra:5
33.
`d`
(no translation yet)
Located in ../../source/inc/sprites_extra:10
2433 of 47 results

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