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24.
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`ignore_time`
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(no translation yet)
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Located in
../../source/inc/sprites:72
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25.
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If True, then time is ignored when rendering displayables. This should be used when the sprite manager is used with a relatively small pool of images, and those images do not change over time. This should only be used with a small number of displayables, as it will keep all displayables used in memory for the life of the SpriteManager.
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(no translation yet)
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Located in
../../source/inc/sprites:67
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26.
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After being rendered once (before the `update` function is called), SpriteManagers have the following fields:
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(no translation yet)
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Located in
../../source/inc/sprites:74
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27.
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`width`, `height`
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(no translation yet)
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Located in
../../source/inc/sprites:77
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28.
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The width and height of this SpriteManager, in pixels.
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(no translation yet)
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Located in
../../source/inc/sprites:79
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29.
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SpriteManagers have the following methods:
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(no translation yet)
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Located in
../../source/inc/sprites:82
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30.
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Creates a new Sprite for the displayable `d`, and adds it to this SpriteManager.
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(no translation yet)
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Located in
../../source/inc/sprites:86
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31.
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Causes this SpriteManager to be redrawn in `delay` seconds.
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(no translation yet)
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Located in
../../source/inc/sprites:91
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32.
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The snowblossom effect moves multiple instances of a sprite up, down, left or right on the screen. When a sprite leaves the screen, it is returned to the start.
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(no translation yet)
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Located in
../../source/inc/sprites_extra:5
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33.
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`d`
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(no translation yet)
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Located in
../../source/inc/sprites_extra:10
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