Browsing Spanish translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and Spanish guidelines.
110 of 47 results
(no translation yet)
Located in ../../source/sprites.rst:7
To support the display of a large number of images at once, Ren'Py supports a sprite system. This system allows one to create sprites, where each sprite contains a displayable. The sprites can then have their location on the screen and vertical ordering changed.
(no translation yet)
Located in ../../source/sprites.rst:9
If one ignores performance, the sprite system is conceptually similar to a :func:`Fixed` wrapping :func:`Transform`\s. Sprites are much faster than transforms, but also less flexible. The big performance improvement of sprites is that each Displayable is rendered only once per frame, even if that Displayable is used by many sprites. The limitation is that Sprites only allow one to change their xoffset and yoffset, rather than the many properties that a Transform has.
(no translation yet)
Located in ../../source/sprites.rst:14
To use the sprite system, create a SpriteManager object, and then call its create method to create new particles. As necessary, update the xoffset, yoffset, and zorder fields of each sprite to move it around the screen. By supplying `update` and `event` arguments to SpriteManager, you can have the sprites change over time, and react to user input.
(no translation yet)
Located in ../../source/sprites.rst:22
Sprite Classes
(no translation yet)
Located in ../../source/sprites.rst:30
This represents a sprite that is managed by the SpriteManager. It contains fields that control the placement of the sprite on the screen. Sprites should not be created directly. Instead, they should be created by calling :meth:`SpriteManager.create`.
(no translation yet)
Located in ../../source/inc/sprites:5
The fields of a sprite object are:
(no translation yet)
Located in ../../source/inc/sprites:10
`x`, `y`
(no translation yet)
Located in ../../source/inc/sprites:14
The x and y coordinates of the upper-left corner of the sprite, relative to the SpriteManager.
(no translation yet)
Located in ../../source/inc/sprites:13
(no translation yet)
Located in ../../source/inc/sprites:19
110 of 47 results

This translation is managed by Launchpad Spanish Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

No-one has contributed to this translation yet.