|
25.
|
|
|
A screen language statement.
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:105
|
|
26.
|
|
|
Screen Statement
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:109
|
|
27.
|
|
|
The `screen` statement is a Ren'Py script language statement that is used to declare a new screen. It is parsed using the screen language common syntax.
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:111
|
|
28.
|
|
|
It takes one parameter, the name of the screen. This is a name, not an expression. It takes the following properties:
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:115
|
|
29.
|
|
|
`modal`
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:121
|
|
30.
|
|
|
If True, the screen is modal. A modal screen prevents the user from interacting with displayables below it, except for the default keymap.
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:119
|
|
31.
|
|
|
`tag`
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:127
|
|
32.
|
|
|
Parsed as a name, not an expression. This specifies a tag associated with this screen. Showing a screen replaces other screens with the same tag. This can be used to ensure that only one screen of a menu is shown at a time, in the same context.
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:124
|
|
33.
|
|
|
`zorder`
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:132
|
|
34.
|
|
|
This controls how close to the user a screen is displayed. The larger the number, the closer the screen is displayed to the user. It defaults to 0.
|
|
|
|
(no translation yet)
|
|
|
|
Located in
../../source/screens.rst:130
|