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2231 of 69 results
22.
The ``choice`` screen is used to display the in-game choices created with the menu statement. It is given the following parameter:
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Located in ../../source/screen_special.rst:86
23.
`items`
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Located in ../../source/screen_special.rst:95 ../../source/screen_special.rst:173
24.
This is a list of (`caption`, `action`, `chosen`) tuples. For each choice, `caption` is the name of the choice, and `action` is the action to invoke for the choice, or None if this is a choice label. `Chosen` if a choice with this label has been chosen by the user before. (It doesn't have to be in the current game.)
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Located in ../../source/screen_special.rst:90 ../../source/screen_special.rst:166
25.
Input
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Located in ../../source/screen_special.rst:124
26.
The ``input`` screen is used to display :func:`renpy.input`. It is given one parameter:
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Located in ../../source/screen_special.rst:126
27.
`prompt`
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Located in ../../source/screen_special.rst:130
28.
The prompt text supplied to renpy.input.
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Located in ../../source/screen_special.rst:130
29.
It is expected to declare a displayable with the following id:
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Located in ../../source/screen_special.rst:132
30.
"input"
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Located in ../../source/screen_special.rst:136
31.
An input displayable, which must exist. This is given all the parameters supplied to renpy.input, so it must exist.
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Located in ../../source/screen_special.rst:135
2231 of 69 results

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