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3948 of 69 results
39.
The ``notify`` screen is used by :func:`renpy.notify` to display notifications to the user. It's generally used in conjunction with a transform to handle the entire task of notification. It's given a single parameter:
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Located in ../../source/screen_special.rst:228
40.
`message`
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Located in ../../source/screen_special.rst:234 ../../source/screen_special.rst:598
41.
The message to display.
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Located in ../../source/screen_special.rst:234
42.
The default notify screen, and its associated transform, are::
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Located in ../../source/screen_special.rst:236
43.
Menu Screens
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Located in ../../source/screen_special.rst:260
44.
These are the menu screens. The ``main_menu`` and ``yesno_prompt`` are invoked implicitly. When the user invokes the game menu, the screen named in :data:`_game_menu_screen` will be displayed. (This defaults to ``save``.)
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Located in ../../source/screen_special.rst:262
45.
Remember, menu screens can be combined and modified fairly freely.
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Located in ../../source/screen_special.rst:267
46.
Main Menu
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Located in ../../source/screen_special.rst:272
47.
The ``main_menu`` screen is the first screen shown when the game begins.
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Located in ../../source/screen_special.rst:274
48.
Navigation
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Located in ../../source/screen_special.rst:310
3948 of 69 results

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