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27.
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`prompt`
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(no translation yet)
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Located in
../../source/screen_special.rst:130
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28.
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The prompt text supplied to renpy.input.
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(no translation yet)
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Located in
../../source/screen_special.rst:130
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29.
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It is expected to declare a displayable with the following id:
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(no translation yet)
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Located in
../../source/screen_special.rst:132
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30.
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"input"
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(no translation yet)
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Located in
../../source/screen_special.rst:136
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31.
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An input displayable, which must exist. This is given all the parameters supplied to renpy.input, so it must exist.
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(no translation yet)
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Located in
../../source/screen_special.rst:135
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32.
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NVL
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(no translation yet)
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Located in
../../source/screen_special.rst:152
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33.
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The ``nvl`` screen is used to display NVL-mode dialogue. It is given the following parameter:
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(no translation yet)
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Located in
../../source/screen_special.rst:154
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34.
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`dialogue`
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(no translation yet)
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Located in
../../source/screen_special.rst:163
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35.
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This is a list of ( `who`, `what`, `who_id`, `what_id`, `window_id`) tuples, each of which corresponds to a line of dialogue on the screen. `Who` and `what` are strings containing the speaking character and the line of dialogue, respectively. The ids should be assigned to the who and what text displayables, and a window containing each unit of dialogue.
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(no translation yet)
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Located in
../../source/screen_special.rst:158
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36.
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If items is empty, the menu should not be shown.
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(no translation yet)
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Located in
../../source/screen_special.rst:173
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