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8.
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These are actions that manage screens, interaction results, and control flow.
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(no translation yet)
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Located in
../../source/screen_actions.rst:32
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9.
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This causes the screen named `screen` to be hidden, if it is shown.
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(no translation yet)
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Located in
../../source/inc/control_action:5
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10.
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`transition`
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(no translation yet)
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Located in
../../source/inc/control_action:7
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11.
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If not None, a transition that occurs when hiding the screen.
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(no translation yet)
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Located in
../../source/inc/control_action:8
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12.
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Causes control to transfer to the given label. This can be used in conjunction with renpy.run_screen to define an imagemap that jumps to a label when run.
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(no translation yet)
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Located in
../../source/inc/control_action:12
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13.
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Does nothing.
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(no translation yet)
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Located in
../../source/inc/control_action:18
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14.
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This can be used to make a button responsive to hover/unhover events, without actually doing anything.
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(no translation yet)
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Located in
../../source/inc/control_action:20
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15.
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Causes the current interaction to return the supplied value. This is often used with menus and imagemaps, to select what the return value of the interaction is.
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(no translation yet)
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Located in
../../source/inc/control_action:25
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16.
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When in a menu, this returns from the menu.
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(no translation yet)
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Located in
../../source/inc/control_action:29
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17.
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This causes another screen to be shown. `screen` is a string giving the name of the screen. The keyword arguments are passed to the screen being shown.
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(no translation yet)
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Located in
../../source/inc/control_action:33
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