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3847 of 276 results
38.
If true, causes Ren'Py to ask the user if he wishes to return to the main menu, rather than returning directly.
(no translation yet)
Located in ../../source/inc/menu_action:8
39.
Quits the game.
(no translation yet)
Located in ../../source/inc/menu_action:14
40.
If true, prompts the user if he wants to quit, rather than quitting directly.
(no translation yet)
Located in ../../source/inc/menu_action:17
41.
Causes us to enter the game menu, if we're not there already. If we are in the game menu, then this shows a screen or jumps to a label.
(no translation yet)
Located in ../../source/inc/menu_action:22
42.
`screen` is usually the name of a screen, which is shown using the screen mechanism. If the screen doesn't exist, then "_screen" is appended to it, and that label is jumped to.
(no translation yet)
Located in ../../source/inc/menu_action:25
43.
ShowMenu("load")
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Located in ../../source/inc/menu_action:29
44.
ShowMenu("save")
(no translation yet)
Located in ../../source/inc/menu_action:30
45.
ShowMenu("preferences")
(no translation yet)
Located in ../../source/inc/menu_action:31
46.
This can also be used to show user-defined menu screens. For example, if one has a "stats" screen defined, one can show it as part of the game menu using:
(no translation yet)
Located in ../../source/inc/menu_action:33
47.
ShowMenu("stats")
(no translation yet)
Located in ../../source/inc/menu_action:37
3847 of 276 results

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