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When writing custom Python routines that must play nice with the fix_rollback system there are a few simple things to know. First of all the :func:`renpy.in_fixed_rollback` function can be used to determine whether the game is currently in fixed rollback state. Second, when in fixed rollback state, :func:`ui.interact` will always return the supplied roll_forward data regardless of what action was performed. This effectively means that when the :func:`ui.interact`/:func:`renpy.checkpoint` functions are used, most of the work is done.
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Located in ../../source/save_load_rollback.rst:338
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