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413 of 135 results
4.
What is Saved
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Located in ../../source/save_load_rollback.rst:22
5.
Ren'Py attempts to save the game state. This includes both internal state and python state.
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Located in ../../source/save_load_rollback.rst:24
6.
The internal state consists of all aspects of Ren'Py that are intented to change once the game has started, and includes:
(no translation yet)
Located in ../../source/save_load_rollback.rst:27
7.
The current statement, and all statements that can be returned to.
(no translation yet)
Located in ../../source/save_load_rollback.rst:30
8.
The images and displayables that are being shown.
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Located in ../../source/save_load_rollback.rst:31
9.
The screens being shown, and the values of variables within those screens.
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Located in ../../source/save_load_rollback.rst:32
10.
The music that Ren'Py is playing.
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Located in ../../source/save_load_rollback.rst:34
11.
The list of nvl-mode text blocks.
(no translation yet)
Located in ../../source/save_load_rollback.rst:35
12.
The python state consists of the variables in the store that have changed since the game began, and all objects reachable from those variables. Note that it's the change to the variables that matters - changes to fields in objects will not cause those objects to be saved.
(no translation yet)
Located in ../../source/save_load_rollback.rst:37
13.
In this example::
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Located in ../../source/save_load_rollback.rst:42
413 of 135 results

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