Browsing Spanish translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and Spanish guidelines.
4150 of 135 results
41.
By default, Ren'Py uses the cPickle module to save the game. Setting :var:`config.use_cpickle` will make Ren'Py use the pickle module instead. This makes the game slower, but is better at reporting save errors.
(no translation yet)
Located in ../../source/save_load_rollback.rst:145
42.
Save Functions and Variables
(no translation yet)
Located in ../../source/save_load_rollback.rst:151
43.
There is one variable that is used by the high-level save system:
(no translation yet)
Located in ../../source/save_load_rollback.rst:153
44.
This is a string that is stored with each save. It can be used to give a name to the save, to help users tell them apart.
(no translation yet)
Located in ../../source/save_load_rollback.rst:157
45.
There are a number of high-level save actions and functions defined in the :ref:`screen actions <screen-actions>`. In addition, there are the following low-level save and load actions.
(no translation yet)
Located in ../../source/save_load_rollback.rst:160
46.
Returns true if `filename` exists as a save slot, and False otherwise.
(no translation yet)
Located in ../../source/inc/loadsave:5
47.
Lists the save games. For each save game, returns a tuple containing:
(no translation yet)
Located in ../../source/inc/loadsave:9
48.
The filename of the save.
(no translation yet)
Located in ../../source/inc/loadsave:11
49.
The extra_info that was passed in.
(no translation yet)
Located in ../../source/inc/loadsave:12
50.
A displayable that, when displayed, shows the screenshot that was used when saving the game.
(no translation yet)
Located in ../../source/inc/loadsave:13
4150 of 135 results

This translation is managed by Launchpad Spanish Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

No-one has contributed to this translation yet.