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211 of 135 results
2.
Image Gallery
CG 갤러리
Translated and reviewed by baekansi
Located in ../../source/rooms.rst:11
3.
A image gallery is a screen that allows the player to unlock images, and then view those images. The screen has one or more buttons associated with it, and each button has one or more associated images. Buttons and images also have conditions that determine if they have unlocked.
CG 갤러리는 플레이어가 게임에서 본 그림을 감상할 수 있는 스크린입니다. CG 갤러리에는 그림이 들어간 하나 이상의 버튼이 있어야 합니다. 물론 버튼에는 이미지 잠금 여부를 결정할 조건을 붙일 수도 있습니다.
Translated and reviewed by baekansi
Located in ../../source/rooms.rst:13
4.
Image galleries are managed by instances of the Gallery class. A single instance of the gallery class may be shared between multiple image gallery screens.
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Located in ../../source/rooms.rst:18
5.
A gallery has one or more buttons associated with it, a button has one or more images associated with it, and each image has one or more displayables associated with it. Conditions can be assigned to buttons and images. A button is unlocked when all of the conditions associated with it are satisfied and at least one image associated with that button is unlocked. An image is unlocked when all associated conditions are satisfied.
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Located in ../../source/rooms.rst:22
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Creating an image gallery consists of the following four steps.
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Located in ../../source/rooms.rst:29
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Create an instance of Gallery.
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Located in ../../source/rooms.rst:31
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Add buttons and images to that gallery, along with conditions that determine if the buttons and images they belong to are unlocked. This is also a multi-step process.
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Located in ../../source/rooms.rst:33
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Declare a new button by calling :meth:`Gallery.button`.
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Located in ../../source/rooms.rst:37
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Optionally, add one or more unlock conditions to the button by calling :meth:`Gallery.unlock` or :meth:`Gallery.condition`.
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Located in ../../source/rooms.rst:39
11.
Declare an image by calling :meth:`Gallery.image` with one or displayables as arguments. Or call the convenience method :meth:`Gallery.unlock_image` instead.
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Located in ../../source/rooms.rst:42
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Contributors to this translation: baekansi.