Browsing Korean translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and Korean guidelines.
125134 of 135 results
125.
When in replay mode, this is sent to the label at which replay mode was started. Outside of replay mode, this is None.
(no translation yet)
Located in ../../source/rooms.rst:333
126.
In addition, :var:`config.enter_replay_transition` and :var:`config.exit_replay_transition` are used when entering and exiting replay mode, respectively.
(no translation yet)
Located in ../../source/rooms.rst:336
127.
The following variables and actions are used in replay mode:
(no translation yet)
Located in ../../source/rooms.rst:340
128.
An action that ends the current memory.
(no translation yet)
Located in ../../source/inc/replay:5
129.
An action that starts `label` as a replay.
(no translation yet)
Located in ../../source/inc/replay:9
130.
`scope`
(no translation yet)
Located in ../../source/inc/replay:13
131.
A dictionary mapping variable name to value. These variables are set when entering the replay.
(no translation yet)
Located in ../../source/inc/replay:12
132.
If true, this replay is locked. If false, it is unlocked. If None, the replay is locked if the label has not been seen in any playthrough.
(no translation yet)
Located in ../../source/inc/replay:16
133.
Calls a label as a memory.
(no translation yet)
Located in ../../source/inc/replay:21
134.
Keyword arguments are used to set the initial values of variables in the memory context.
(no translation yet)
Located in ../../source/inc/replay:23
125134 of 135 results

This translation is managed by Launchpad Korean Translators, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: baekansi.