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2934 of 34 results
29.
Creates a new MultiPersistent object. This should only be called inside an init block, and it returns a new MultiPersistent with the given key.
(no translation yet)
Located in ../../source/persistent.rst:88
30.
`key`
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Located in ../../source/persistent.rst:94
31.
The key used to to access the multipersistent data. Games using the same key will access the same multipersistent data.
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Located in ../../source/persistent.rst:92
32.
Saves the multipersistent data to disk. This must be called after the data is modified.
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Located in ../../source/persistent.rst:98
33.
As an example, take the first part of a two-part game::
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Located in ../../source/persistent.rst:102
34.
And the second part::
(no translation yet)
Located in ../../source/persistent.rst:118
2934 of 34 results

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