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The key used to to access the multipersistent data. Games using the same key will access the same multipersistent data.
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Located in ../../source/persistent.rst:92
Saves the multipersistent data to disk. This must be called after the data is modified.
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Located in ../../source/persistent.rst:98
As an example, take the first part of a two-part game::
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Located in ../../source/persistent.rst:102
And the second part::
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Located in ../../source/persistent.rst:118
3134 of 34 results

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