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19.
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Returns the game runtime counter.
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게임 런타임 카운터를 반환합니다.
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:78
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20.
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The game runtime counter counts the number of seconds that have elapsed while waiting for user input in the top-level context. (It does not count time spent in the main or game menus.)
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게임 런타임 카운터는 최상위컨텍스트에서 사용자 입력을 기다리는 동안 경과 한 시간(초)을 계산합니다. (메인 또는 게임 메뉴에서 보낸 시간은 계산되지 않습니다.)
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:80
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21.
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A generator that yields a log of image loading activity. For the last 100 image loads, this returns:
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이미지 로딩 활동 로그를 생성하는 생성기. 마지막 100개의 이미지로드의 경우 다음을 반환합니다
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:86
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22.
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The time the image was loaded (in seconds since the epoch).
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이미지가로드 된 시간 (에포크 이후 초 단위)
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:89
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23.
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The filename of the image that was loaded.
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로드 된 이미지의 파일 이름입니다.
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:90
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24.
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A boolean that is true if the image was preloaded, and false if the game stalled to load it.
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이미지가 사전로드 된 경우 true이고 게임이 이미지를 로드하기 위해 정지 된 경우 부울입니다.
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:91
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25.
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The entries are ordered from newest to oldest.
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항목이 최신에서 가장 오래된 항목으로 주문되었습니다.
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:94
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26.
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`age`
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나이
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:98
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27.
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If not None, only images that have been loaded in the past `age` seconds are included.
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None이 아니면 지난 '초'에로드 된 이미지만 포함됨
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:97
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28.
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The image load log is only kept if config.developer = True.
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이미지로드 로그는 config.developer = True인 경우에만 유지됩니다.
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Translated and reviewed by
구현주
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Located in
../../source/inc/other:100
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