Browsing English (United Kingdom) translation

Don't show this notice anymore
Before translating, be sure to go through Launchpad Translators instructions and English (United Kingdom) guidelines.
2433 of 41 results
24.
A third look dispenses with the character name entirely, while putting the dialogue in quotes. ::
A third look dispenses with the character name entirely, while putting the dialogue in quotes. ::
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:151
25.
Since the third look might make it hard to distinguish who's speaking, we can tint the dialogue using the ''what_color'' parameter. ::
Since the third look might make it hard to distinguish who's speaking, we can tint the dialogue using the ''what_color'' parameter. ::
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:156
26.
Of course, a completely uncustomized NVL-mode character can be used, if you want to take total control of what is shown. (This is often used for the narrator.) ::
Of course, a completely uncustomized NVL-mode character can be used, if you want to take total control of what is shown. (This is often used for the narrator.) ::
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:163
27.
Customizing Menus
Customising Menus
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:170
28.
There are a few styles that control the look of the menus. Here's some code showing how to customize them. See :doc:`style` for more information about styles. ::
There are a few styles that control the look of the menus. Here's some code showing how to customise them. See :doc:`style` for more information about styles. ::
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:172
29.
Config Variables
Config Variables
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:196
30.
The following config variables control nvl-related functionality.
The following config variables control nvl-related functionality.
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:198
31.
The layer the nvl screens are shown on.
The layer the nvl screens are shown on.
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:202
32.
If not None, this is the click-to-continue indicator that is used for NVL mode characters that are at the end of a page. (That is, immediately followed by an nvl clear statement.) This replaces the ctc parameter of :func:`Character`.
If not None, this is the click-to-continue indicator that is used for NVL mode characters that are at the end of a page. (That is, immediately followed by an nvl clear statement.) This replaces the ctc parameter of :func:`Character`.
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:206
33.
If not None, this is the click-to-continue indicator position that is used for NVL mode characters that are at the end of a page. (That is, immediately followed by an nvl clear statement.) This replaces the ctc_position parameter of :func:`Character`.
If not None, this is the click-to-continue indicator position that is used for NVL mode characters that are at the end of a page. (That is, immediately followed by an nvl clear statement.) This replaces the ctc_position parameter of :func:`Character`.
Translated and reviewed by Stephan Woidowski
Located in ../../source/nvl_mode.rst:213
2433 of 41 results

This translation is managed by Launchpad's British English (En-GB) Translations, assigned by Launchpad Translators.

You are not logged in. Please log in to work on translations.

Contributors to this translation: Stephan Woidowski.