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3.
The goal of the mode systems is to provide a powerful and flexible way of detecting and responding to these changes.
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Located in ../../source/modes.rst:17
4.
Default Modes
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Located in ../../source/modes.rst:21
5.
The following are the modes corresponding to built-in interactions:
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Located in ../../source/modes.rst:23
6.
start
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Located in ../../source/modes.rst:29
7.
This is the mode that Ren'Py is in when a new context is created, such as at the start of a game. Ren'Py never automatically enters this mode, but instead, initializes the list of modes to include start.
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Located in ../../source/modes.rst:26
8.
say
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Located in ../../source/modes.rst:32
9.
The mode Ren'Py enters when an ADV-mode say executes.
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Located in ../../source/modes.rst:32
10.
menu
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Located in ../../source/modes.rst:35
11.
The mode Ren'Py enters when an ADV-mode menu executes.
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Located in ../../source/modes.rst:35
12.
nvl
(no translation yet)
Located in ../../source/modes.rst:38
312 of 37 results

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