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9.
The base directory is created underneath the Ren'Py directory, and has the name of your game. For example, if your Ren'Py directory is named renpy-6.11.2, and your game is named "HelloWorld", your base directory will be renpy-6.11.2/HelloWorld.
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Located in ../../source/language_basics.rst:44
10.
Game Directory
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Located in ../../source/language_basics.rst:50
11.
The game directory is almost always a directory named "game" underneath the base directory. For example, if your base directory is renpy-6.11.2/HelloWorld, your game directory will be renpy-6.11.2/HelloWorld/game.
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Located in ../../source/language_basics.rst:52
12.
However, Ren'Py searches directories in the following order:
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Located in ../../source/language_basics.rst:56
13.
The name of the executable, without the suffix. For example, if the executable is named moonlight.exe, it will look for a directory named moonlight under the base directory.
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Located in ../../source/language_basics.rst:58
14.
The name of the executable, without the suffix, and with a prefix ending with _ removed. For example, if the executable is moonlight_en.exe, Ren'Py will look for a directory named en.
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Located in ../../source/language_basics.rst:61
15.
The directories "game", "data", and "launcher", in that order.
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Located in ../../source/language_basics.rst:64
16.
The launcher will only properly recognize the "game" and "data" directories, however.
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Located in ../../source/language_basics.rst:66
17.
The game directory contains all the files used by the game. It, including all subdirectories, is scanned for .rpy and .rpyc files, and those are combined to form the game script. It is scanned for .rpa archive files, and those are automatically used by the game. Finally, when the game gives a path to a file to load, it is loaded relative to the game directory. (But note that config.searchpath can change this.)
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Located in ../../source/language_basics.rst:69
18.
Comments
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Located in ../../source/language_basics.rst:77
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