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1.
Language Basics
Conceptos Básicos del Lenguaje
Translated and reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:6
2.
Before we can describe the Ren'Py language, we must first describe the structure of a Ren'Py script. This includes how a files are broken into blocks made up of lines, and how those lines are broken into the elements that make up statements.
(no translation yet)
Located in ../../source/language_basics.rst:8
3.
Files
Archivos
Translated and reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:14
4.
The script of a Ren'Py game is made up of all the files found under the game directory ending with the .rpy extension. Ren'Py will consider each of these files (in unicode order), and will use the contents of the files as the script.
El script de un juego en Ren'Py esta compuesto de todos los archivos encontrados en el directorio del juego con la extension '.rpy'. Ren'Py considerara cada uno de estos archivos(en formato unicode), y usará el contenido de los archivos como script.
Translated by Harold Quiroz on 2017-10-03
Reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:16
5.
Generally, there's no difference between a script broken into multiple files, and a script that consists of one big file. Control can be transferred between files by jumping to or calling a label in another file. This makes the division of a script up into files a matter of personal style - some game-makers prefer to have small files (like one per event, or one per day), while others prefer to have one big script.
Generalmente, no hay diferencia entre un script dividido en múltiples archivos, y un script que consiste de un gran archivo. El control puede ser transferido entre archivos mediante '' o llamando una capa(label) en otro archivo. Esto hace la división de un script en archivos un problema de estilo personal, algunos creadores de juegos prefieren tener archivos pequeños(uno por evento, o uno por día), mientras que otros prefieren prefieren tener un archivo grande.
Translated by Harold Quiroz on 2017-10-03
Reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:21
6.
To speed up loading time, Ren'Py will compile the ``.rpy`` files into .rpyc files when it starts up. When a ``.rpy`` file is changed, the ``.rpyc`` file will be updated when Ren'Py starts up. However, if a .rpyc file exists without a corresponding ``.rpy`` file, the ``.rpyc`` file will be used. This can lead to problems if a ``.rpy`` file is deleted without deleting the .rpyc file.
Para aumentar la velocidad de tiempo de carga, Ren'Py compilara los archivos ".rpy" en archivos ".rpyc" cuando inicia. Cuando un archivo ".rpy" es modificado, el archivo ".rpyc" sera actualizado cuando Ren'Py inicie. Sin embargo, si un archivo ".rpyc" existe sin un archivo ".rpy" correspondiente, el archivo ".rpyc" sera usado. Esto puede conducir a problemas si un archivo ".rpy" es eliminado sin eliminar el archivo '.rpyc'.
Translated and reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:29
7.
Base Directory
Directorio Base
Translated and reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:37
8.
The base directory is the directory that contains all files that are distributed with the game. (It may also contain some files that are not distributed with the game.) Things like README files should be placed in the base directory, from where they will be distributed.
(no translation yet)
Located in ../../source/language_basics.rst:39
9.
The base directory is created underneath the Ren'Py directory, and has the name of your game. For example, if your Ren'Py directory is named renpy-6.11.2, and your game is named "HelloWorld", your base directory will be renpy-6.11.2/HelloWorld.
(no translation yet)
Located in ../../source/language_basics.rst:44
10.
Game Directory
Directorio del Juego
Translated and reviewed by Harold Quiroz on 2017-10-03
Located in ../../source/language_basics.rst:50
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Contributors to this translation: Harold Quiroz.