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20.
If the optional expression is given to return, it is evaluated, and it's result is stored in the _return variable. This variable is dynamically scoped to each context.
如果return语句后面有一个表达式的话,那么会将表达式的结果存储在变量_return中,该变量在每个上下文中的作用域是动态的。
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:105
21.
Special Labels
特殊的标签(label)
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:110
22.
The following labels are used by Ren'Py:
Ren'Py会使用下面这些标签:
Translated and reviewed by Huang Junjie
Located in ../../source/label.rst:112
23.
``start``
``start``
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:115
24.
By default, Ren'Py jumps to this label when the game starts.
默认情况下Ren'Py将会从这里开始游戏。
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:115
25.
``quit``
``quit``
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:119
26.
If it exists, this label is called in a new context when the user quits the game.
若其存在,则此标签将会在用户结束游戏时呼出新的上下文。
Translated and reviewed by Huang Junjie
Located in ../../source/label.rst:118
27.
``after_load``
``after_load``
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:123
28.
If it exists, this label is called when a game is loaded. It can be use to fix data when the game is updated.
如果存在这个标签,那么将会在游戏载入之后运行该标签下面的代码,主要用于游戏升级时对数据进行修复。
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:122
29.
``splashscreen``
``splashscreen``
Translated and reviewed by Hanming Wu
Located in ../../source/label.rst:127
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Contributors to this translation: Hanming Wu, Huang Junjie.