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3.
Right now, text input is limited to languages that do not require input method (IME) support. Most western languages should work, but Chinese, Japanese, and Korean probably won't.
(no translation yet)
Located in ../../source/input.rst:13
4.
The renpy.input function is defined as:
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Located in ../../source/input.rst:17
5.
Calling this function pops up a window asking the player to enter some text. It returns the entered text.
(no translation yet)
Located in ../../source/inc/input:5
6.
`prompt`
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Located in ../../source/inc/input:9
7.
A string giving a prompt to display to the player.
(no translation yet)
Located in ../../source/inc/input:9
8.
`default`
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Located in ../../source/inc/input:12
9.
A string giving the initial text that will be edited by the player.
(no translation yet)
Located in ../../source/inc/input:12
10.
`allow`
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Located in ../../source/inc/input:16
11.
If not None, a string giving a list of characters that will be allowed in the text.
(no translation yet)
Located in ../../source/inc/input:15
12.
`exclude`
(no translation yet)
Located in ../../source/inc/input:20
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Contributors to this translation: Daniel R.