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Incompatible Changes
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Located in ../../source/incompatible.rst:5
This is a list of changes that may require intervention in the form of changes to scripts or your development environment. Our intent is that all other changes should not affect existing scripts.
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Located in ../../source/incompatible.rst:7
Note that setting :var:`config.script_version` will cause many of these changes to be reverted, at the cost of losing access to recent features.
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Located in ../../source/incompatible.rst:11
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Located in ../../source/incompatible.rst:19
The ``show screen`` and ``call screen`` statements may now evaluate their arguments as part of the screen prediction process. If evaluating the arguments to a screen causes side effects to occur, the ``show screen`` or ``call screen`` statements should be given the new ``nopredict`` clause, which prevents prediction.
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Located in ../../source/incompatible.rst:21
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Located in ../../source/incompatible.rst:30
The meaning of the `loop` parameter to :func:`MusicRoom` has changed. To get the old behavior, set both `loop` and `single_track` to true.
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Located in ../../source/incompatible.rst:32
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Located in ../../source/incompatible.rst:39
Previously, Ren'Py moved archived files into the archived/ directory. It would search this directory automatically when running a game or building archives. One-click builds make this unnecessary, and files in archived/ should be moved back into the game directory.
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Located in ../../source/incompatible.rst:41
:func:`MoveTransition` has changed its interface. The old version of MoveTransition can be accessed as OldMoveTransition, if you don't want to rewrite your code. (The changes only matter if you use factories with MoveTransition.)
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Located in ../../source/incompatible.rst:46
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