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1.
Drag and Drop
Arrastar e Soltar
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:7
2.
Ren'Py includes drag and drop displayables that allow things to be moved around the screen with the mouse. Some of the uses of dragging are:
Ren'Py inclui exibíveis de arrastar e soltar que permitem que as coisas sejam movidas pela tela com o mouse. Alguns dos usos de arrastar são:
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:9
3.
Allowing windows to be repositioned by the user, storing the window positions.
Permitindo que as janelas sejam reposicionadas pelo usuário, armazenando as posições das janelas.
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:13
4.
Card games that require cards to be dragged around the screen. (For example, solitaire.)
Jogos de cartas que exigem que as cartas sejam arrastadas pela tela. (Por exemplo, paciência.)
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:15
5.
Inventory systems.
Sistemas de inventário.
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Located in ../../source/drag_drop.rst:17
6.
Drag-to-reorder systems.
Sistemas arrastar para reordenar.
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:18
7.
The drag and drop displayables make it possible to implement these and other uses of drag and drop. There are two classes involved here. The Drag class represents either something that can be dragged around the screen, something that can have a draggable dropped onto it, or something that can do both. The DragGroup class represents a group of Drags - for a drag and drop to occur, both Drags must be part of the same drag group.
Os exibíveis de arrastar e soltar possibilitam implementar esses e outros usos de arrastar e soltar. Existem duas classes envolvidas aqui. A classe Drag representa algo que pode ser arrastado pela tela, algo que pode ser arrastado e solto ou algo que pode fazer as duas coisas. A classe DragGroup representa um grupo de Arrasta - para que um arrastar e soltar ocorra, ambas as Arrasta devem fazer parte do mesmo grupo de arrasto.
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:20
8.
The drag and drop system can be used either through the :ref:`Screen Language <screens>` or directly as displayables. It makes sense to use the screen language when you don't need to refer to the Drags that you create after they've been created. This might be the case if the draggable represents a window that the user places on the screen. If you need to refer to the drags after they've been created, then it's often better to create Drags directly, and add them to a DragGroup.
O sistema de arrastar e soltar pode ser usado através do: ref: `Idioma da tela <telas>` ou diretamente como exibíveis. Faz sentido usar o idioma da tela quando você não precisa se referir aos Drags que você cria após terem sido criados. Esse pode ser o caso se o arrastável representar uma janela que o usuário coloca na tela. Se você precisar consultar os arrastos depois de criá-los, geralmente é melhor criar os arrastos diretamente e adicioná-los a um DragGroup.
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:28
9.
Displayables
Displayables
Translated and reviewed by N0YkcHuGce
Located in ../../source/drag_drop.rst:37
10.
A displayable that represents an object that can be dragged around its enclosing area. A Drag can also represent an area that other Drags can be dropped on.
Um exibível que representa um objeto que pode ser arrastado em torno de sua área envolvente. Um Arrasto também pode representar uma área em que outros Arraste podem ser soltos.
Translated and reviewed by N0YkcHuGce
Located in ../../source/inc/drag_drop:5
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Contributors to this translation: N0YkcHuGce.