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48.
Raises this displayable to the top of its drag_group.
(no translation yet)
Located in ../../source/inc/drag_drop:117
49.
Represents a group of Drags. A Drag is limited to the boundary of its DragGroup. Dropping only works between Drags that are in the same DragGroup. Drags may only be raised when they are inside a DragGroup.
(no translation yet)
Located in ../../source/inc/drag_drop:121
50.
A DragGroup is laid out like a :func:`Fixed`.
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Located in ../../source/inc/drag_drop:126
51.
All positional parameters to the DragGroup constructor should be Drags, that are added to the DragGroup.
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Located in ../../source/inc/drag_drop:128
52.
Adds `child`, which must be a Drag, to this DragGroup.
(no translation yet)
Located in ../../source/inc/drag_drop:133
53.
Returns the first child of this DragGroup that has a drag_name of name.
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Located in ../../source/inc/drag_drop:137
54.
Removes `child` from this DragGroup.
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Located in ../../source/inc/drag_drop:142
55.
Examples
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Located in ../../source/drag_drop.rst:42
56.
An example of a say screen that allows the user to choose the location of the window by dragging it around the screen.::
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Located in ../../source/drag_drop.rst:44
57.
Here's a more complicated example, one that shows how dragging can be used to influence gameplay. It shows how dragging can be used to send a character to a location::
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Located in ../../source/drag_drop.rst:67
4857 of 58 results

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