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51.
All positional parameters to the DragGroup constructor should be Drags, that are added to the DragGroup.
All positional parameters to the DragGroup constructor should be Drags, that are added to the DragGroup.
Translated and reviewed by Stephan Woidowski
Located in ../../source/inc/drag_drop:128
52.
Adds `child`, which must be a Drag, to this DragGroup.
Adds `child`, which must be a Drag, to this DragGroup.
Translated and reviewed by Stephan Woidowski
Located in ../../source/inc/drag_drop:133
53.
Returns the first child of this DragGroup that has a drag_name of name.
Returns the first child of this DragGroup that has a drag_name of name.
Translated and reviewed by Stephan Woidowski
Located in ../../source/inc/drag_drop:137
54.
Removes `child` from this DragGroup.
Removes `child` from this DragGroup.
Translated and reviewed by Stephan Woidowski
Located in ../../source/inc/drag_drop:142
55.
Examples
Examples
Translated and reviewed by Stephan Woidowski
Located in ../../source/drag_drop.rst:42
56.
An example of a say screen that allows the user to choose the location of the window by dragging it around the screen.::
An example of a say screen that allows the user to choose the location of the window by dragging it around the screen.::
Translated and reviewed by Stephan Woidowski
Located in ../../source/drag_drop.rst:44
57.
Here's a more complicated example, one that shows how dragging can be used to influence gameplay. It shows how dragging can be used to send a character to a location::
Here's a more complicated example, one that shows how dragging can be used to influence gameplay. It shows how dragging can be used to send a character to a location::
Translated and reviewed by Stephan Woidowski
Located in ../../source/drag_drop.rst:67
58.
More complicated systems take significant programming skill to get right. The `Ren'Py cardgame framework <http://www.renpy.org/wiki/renpy/Frameworks#Cardgame>`_ is both an example of how to use drag and drop in a complex system, and useful for making card games in its own right.
More complicated systems take significant programming skill to get right. The `Ren'Py cardgame framework <http://www.renpy.org/wiki/renpy/Frameworks#Cardgame>`_ is both an example of how to use drag and drop in a complex system, and useful for making card games in its own right.
Translated and reviewed by Stephan Woidowski
Located in ../../source/drag_drop.rst:125
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Contributors to this translation: Stephan Woidowski.