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49.
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Dynamic displayables display a child displayable based on the state of the game. They do not take any properties, as layout is controlled by the properties of the child displayable they return.
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(no translation yet)
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Located in
../../source/displayables.rst:100
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50.
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This is a displayable that changes what it is showing based on python conditions. The positional argument should be given in groups of two, where each group consists of:
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:5
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51.
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A string containing a python condition.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:9
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52.
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A displayable to use if the condition is true.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:10
../../source/inc/disp_dynamic:66
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53.
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The first true condition has its displayable shown, at least one condition should always be true.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:12
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54.
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A displayable that can change its child based on a Python function, over the course of an interaction.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:23
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55.
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`function`
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:40
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56.
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A function that is called with the arguments:
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:27
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57.
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The amount of time the displayable has been shown for.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:29
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58.
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The amount of time any displayable with the same tag has been shown for.
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(no translation yet)
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Located in
../../source/inc/disp_dynamic:30
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