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91.
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A character that causes what it says to be displayed centered, in the middle of the screen, outside of any window.
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(no translation yet)
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Located in
../../source/dialogue.rst:177
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92.
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``vcentered``
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(no translation yet)
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Located in
../../source/dialogue.rst:183
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93.
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A character that causes what it says to be displayed centered in vertically oriented text, in the middle of the screen, outside of any window.
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(no translation yet)
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Located in
../../source/dialogue.rst:181
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94.
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``extend``
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(no translation yet)
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Located in
../../source/dialogue.rst:191
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95.
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A character that causes the last character to speak to say a line of dialogue consisting of the last line of dialogue spoken, "{fast}", and the dialogue given to extend. This can be used to have the screen change over the course of dialogue.
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(no translation yet)
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Located in
../../source/dialogue.rst:186
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96.
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Extend is aware of NVL-mode, and treats it correctly.
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(no translation yet)
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Located in
../../source/dialogue.rst:191
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97.
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For example::
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(no translation yet)
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Located in
../../source/dialogue.rst:193
../../source/dialogue.rst:246
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98.
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Dialogue Window Management
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(no translation yet)
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Located in
../../source/dialogue.rst:214
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99.
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Ren'Py includes several statements that allow for management of the dialogue window. As dialogue window is always shown during dialogue, these statements control the presence or absence of the window during non-dialogue interactions.
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(no translation yet)
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Located in
../../source/dialogue.rst:216
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100.
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``window show``
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(no translation yet)
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Located in
../../source/dialogue.rst:221
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