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89.
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A character that is used to display dialogue in which the character name is given as a string. This character is copied to a new character with the given name, and then that new character is used to display the dialogue.
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(no translation yet)
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Located in
../../source/dialogue.rst:171
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90.
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``centered``
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(no translation yet)
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Located in
../../source/dialogue.rst:178
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91.
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A character that causes what it says to be displayed centered, in the middle of the screen, outside of any window.
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(no translation yet)
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Located in
../../source/dialogue.rst:177
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92.
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``vcentered``
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(no translation yet)
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Located in
../../source/dialogue.rst:183
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93.
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A character that causes what it says to be displayed centered in vertically oriented text, in the middle of the screen, outside of any window.
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(no translation yet)
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Located in
../../source/dialogue.rst:181
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94.
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``extend``
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(no translation yet)
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Located in
../../source/dialogue.rst:191
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95.
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A character that causes the last character to speak to say a line of dialogue consisting of the last line of dialogue spoken, "{fast}", and the dialogue given to extend. This can be used to have the screen change over the course of dialogue.
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(no translation yet)
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Located in
../../source/dialogue.rst:186
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96.
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Extend is aware of NVL-mode, and treats it correctly.
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(no translation yet)
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Located in
../../source/dialogue.rst:191
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97.
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For example::
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(no translation yet)
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Located in
../../source/dialogue.rst:193
../../source/dialogue.rst:246
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98.
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Dialogue Window Management
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(no translation yet)
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Located in
../../source/dialogue.rst:214
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