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4049 of 107 results
40.
**Controlling Interactions.** These options control if the dialogue is displayed, if an interaction occurs, and the mode that is entered upon display.
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Located in ../../source/inc/character:68
41.
`condition`
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Located in ../../source/inc/character:75
42.
If given, this should be a string containing a python expression. If the expression is false, the dialogue does not occur, as if the say statement did not happen.
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Located in ../../source/inc/character:73
43.
`interact`
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Located in ../../source/inc/character:80
44.
If true, the default, an interaction occurs whenever the dialogue is shown. If false, an interaction will not occur, and additional elements can be added to the screen.
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Located in ../../source/inc/character:78
45.
`mode`
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Located in ../../source/inc/character:84
46.
A string giving the mode to enter when this character speaks. See the section on :ref:`modes <modes>` for more details.
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Located in ../../source/inc/character:83
47.
`callback`
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Located in ../../source/inc/character:89
48.
A function that is called when events occur while the character is speaking. See the section on :ref:`character-callbacks` fore more information.
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Located in ../../source/inc/character:87
49.
**Click-to-continue.** A click-to-continue indicator is displayed once all the text has finished displaying, to prompt the user to advance.
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Located in ../../source/inc/character:91
4049 of 107 results

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