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81.
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A few character names are defined by default, and are used automatically in certain situations. Intentionally redefining these characters can change the behavior of Ren'Py, but accidentally using them can be a problem.
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(no translation yet)
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Located in
../../source/dialogue.rst:151
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82.
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``adv``
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(no translation yet)
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Located in
../../source/dialogue.rst:159
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83.
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The default kind of character used by Character. This sets up a character such that one line is displayed on the screen at a time.
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(no translation yet)
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Located in
../../source/dialogue.rst:157
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84.
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``nvl``
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(no translation yet)
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Located in
../../source/dialogue.rst:164
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85.
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A kind of Character that causes dialogue to be displayed in :ref:`NVL-mode`, with multiple lines of text on the screen at once.
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(no translation yet)
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Located in
../../source/dialogue.rst:162
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86.
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``narrator``
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(no translation yet)
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Located in
../../source/dialogue.rst:168
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87.
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The character that's used to display narration, by say statements without a character name.
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(no translation yet)
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Located in
../../source/dialogue.rst:167
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88.
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``name_only``
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(no translation yet)
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Located in
../../source/dialogue.rst:174
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89.
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A character that is used to display dialogue in which the character name is given as a string. This character is copied to a new character with the given name, and then that new character is used to display the dialogue.
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(no translation yet)
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Located in
../../source/dialogue.rst:171
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90.
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``centered``
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(no translation yet)
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Located in
../../source/dialogue.rst:178
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