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44.
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If true, the default, an interaction occurs whenever the dialogue is shown. If false, an interaction will not occur, and additional elements can be added to the screen.
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(no translation yet)
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Located in
../../source/inc/character:78
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45.
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`mode`
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(no translation yet)
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Located in
../../source/inc/character:84
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46.
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A string giving the mode to enter when this character speaks. See the section on :ref:`modes <modes>` for more details.
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(no translation yet)
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Located in
../../source/inc/character:83
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47.
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`callback`
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(no translation yet)
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Located in
../../source/inc/character:89
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48.
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A function that is called when events occur while the character is speaking. See the section on :ref:`character-callbacks` fore more information.
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(no translation yet)
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Located in
../../source/inc/character:87
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49.
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**Click-to-continue.** A click-to-continue indicator is displayed once all the text has finished displaying, to prompt the user to advance.
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(no translation yet)
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Located in
../../source/inc/character:91
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50.
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`ctc`
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(no translation yet)
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Located in
../../source/inc/character:97
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51.
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A Displayable to use as the click-to-continue indicator, unless a more specific indicator is used.
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(no translation yet)
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Located in
../../source/inc/character:96
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52.
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`ctc_pause`
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(no translation yet)
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Located in
../../source/inc/character:101
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53.
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A Displayable to use a the click-to-continue indicator when the display of text is paused by the {p} or {w} text tags.
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(no translation yet)
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Located in
../../source/inc/character:100
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